Gamereactor UK. Watch the latest video game trailers, and interviews from the biggest gaming conventions in the world. Gamereactor uses cookies to ensure that we give you the best browsing experience on our website. If you continue, we'll assume that you are happy with our cookies policy

Ancestors: The Humankind Odyssey

Assassin's Creed creator's new title is episodic, open world

More details on Ancestors: The Humankind Odyssey.

Subscribe to our newsletter here!

* Required field

Assassin's Creed creator Patrice Désilets has revealed some new details about his current PC project Ancestors: The Humankind Odyssey, explaining it as a narrative-driven single player story that also offers a persistent open world like Day Z or Minecraft, but "instead of blocky, it's triple-A quality environments in this bubble".

Like his previous work, the game will skip between different points in history, but instead of a timeless war between two factions gameplay and story revolve around key moments in history where humans stood at a crossroads between evolution or extinction

While the creator calls the game episodic and narrative-driven, he points out there's scope to explore once certain objectives have been met.

"You could call it a mission or a level - we still haven't decided what to call it - but each time we introduce a new feature that is laid with the story of humankind...We're putting a lot of Hollywood stuff in," he explained. "And then we leave you with a systemic, persistent open world where it becomes Day Z or Minecraft. But instead of blocky, it's triple-A quality environments in this bubble."

Source: Game Informer.

Ancestors: The Humankind Odyssey

Related texts

Loading next content