The team talk about how they've worked to make the numerous buildings in the game, and the tool that adapts them to different races.
See how Intrepid is creating the world to feel varied and unique even though some elements are randomised in the MMO.
A lengthy blog post has detailed changes made, what lies ahead for the next few months, and slight deviations from the schedule.
Lead game designer Jeffrey Bard walked us through the game's unique appeal.
It received a million USD in less than 36 hours.