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The Telltale Legacy

The Telltale Legacy

As Telltale faces a "majority studio closure" we take a look back at the games we remember best.

Text: Bengt Lemne
Toys-to-Death: The End of the Line

Toys-to-Death: The End of the Line

Over the years hundreds of millions of toys have been sold, but it seems the toys-to-life era has come to an end. At least for now.

Text: Bengt Lemne
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Everything But Mario: Charles Martinet Speaks

Everything But Mario: Charles Martinet Speaks

The man who's voiced Nintendo's icon for the past two decades discusses his love of travelling, good food and personal philosophy - and his work with a certain plumber.

Text: Gillen McAllister
Greatest Video Game Music: Interview

Greatest Video Game Music: Interview

We talk to Andrew Skeet, composer and arranger of the second Greatest Video Game Music album, about the project.

Text: Gillen McAllister
Top 7 GRTV Shows of August

Top 7 GRTV Shows of August

We're back with another compilation of the best shows GRTV had to offer last month.

Text: Bengt Lemne
Road to Gamescom 2012

Road to Gamescom 2012

Gamescom is a celebration of gaming culture, and it's represents a week were truly all aspects of gaming come together.

Text: Bengt Lemne
Top 7 Gaming Intros

Top 7 Gaming Intros

A celebration of those game intro movies that pumped the blood, dropped our jaws and amazed us before a single button had even been pressed.

Text: Gillen McAllister
Weekender: Prestigious rewards

Weekender: Prestigious rewards

"We live, we die, we live again, we die again. It's a never ending grind, yet still we push on, always seeking to better ourselves."

Text: Mike Holmes
GDC 2012: Travel Diary

GDC 2012: Travel Diary

An insider's look at covering one of the most eclectic events on the gaming calendar, as we chart the five days worth of work that is GDC.

Text: Bengt Lemne
Weekender: Back of the Net

Weekender: Back of the Net

"As we play more together, our game grows more instinctive. What was once long-ball is now the smooth execution of pass and move. It's just like watching Brazil."

Text: Mike Holmes
Weekender: Open To All

Weekender: Open To All

"Kevin Butler's speech at Sony's E3 Conference asked, and argued, 'what is a gamer?' and why the inclusion of new audiences wasn't to the detriment of the industry."

Text: Gillen McAllister
FIFA: On Top of the World

FIFA: On Top of the World

With FIFA 12 becoming the best-selling sports title of all time, we look at the franchise and how it has evolved over the years to become the most popular sports title on the planet.

Text: Mike Holmes
Weekender: Arrow's Path

Weekender: Arrow's Path

"A lot of focus group testing has gone into the design of Skyrim's quest arrows and quest design. The problem is that what's easy and accessible isn't always a benefit."

Text: GR-UK Staff
New Year Weekender

New Year Weekender

As we turn over a new leaf for 2012, we look back at the year that was as the team discuss their favourite memories and games of 2011.

Text: Gillen McAllister
The Year that will be... 2012

The Year that will be... 2012

It's that time of year, the time we set aside to speculate and perhaps even provoke one or two of you. What is 2012 going to be like? Here's our take.

Text: Bengt Lemne
Christmas Weekender

Christmas Weekender

On the eve of the Christmas celebrations the team recounts memories of season past, and how they're spending their holidays.

Text: GR-UK Staff
Gaming Wallpaper

Gaming Wallpaper

We compile the best high-res artwork currently around for you to admire and download for your desktop, mobile device, tablet or gaming console.

Text: Gillen McAllister
Christmas Buying Guide: Wii

Christmas Buying Guide: Wii

In our latest Christmas buyer's guide, we look at the reasons why it'd be worth investing in a Wii this year, and the best deals to buy one.

Text: Bengt Lemne
Gaming's Defining Moments

Gaming's Defining Moments

Memorable games, industry shifts, breaking stories both good and bad: in the three decades that gaming's captured our imagination, there's plenty of moments that have defined both the industry and us as gamers. In this weekly series, we look back at those points, and outline their personal significance.

Text: Gillen McAllister
Zelda Symphony London: Special Report

Zelda Symphony London: Special Report

Zelda's 25th Anniversary concert celebration rolled into London this week. We report from the halls of the Hammersmith Apollo on an evening of music and surprises.

Text: David Caballero | Gamereactor Spain
Tokyo Game Show: Pictorial Review

Tokyo Game Show: Pictorial Review

A pictorial guide to Tokyo Game Show: GRTV documents the sights and scenes at TGS between interviews and gaming hands-on.

Text: Bengt Lemne
The Games of Gamescom

The Games of Gamescom

Germany's about to spend a week getting hammered by some of the most exciting titles in the industry. We tackle the heavy-hitters and left field picks of Gamescom.

Text: Gamereactor Staff
The Road to Gamescom

The Road to Gamescom

The doors to Gamescom open up in a week's time and we summarize what we might - and hope to - see at the convention down in Germany.

Text: Bengt Lemne & Petter Mårtensson
Zelda's 25th Anniversary: The News

Zelda's 25th Anniversary: The News

Creator Shigeru Miyamoto outlines the celebrations for Legend of Zelda's 25th year, including global concerts, game re-releases, soundtracks and more.

Text: Gillen McAllister
The Weekly Opinion: Bizarre Business

The Weekly Opinion: Bizarre Business

Activision wants to close down or sell Bizarre Creations, while Viacom are looking to get rid off Harmonix. In our new weekly feature we discuss the price of losing independence.

Text: Bengt Lemne
Warren Spector talks Epic Mickey

Warren Spector talks Epic Mickey

Can an industry legend turn around the ailing fortunes of the most iconic rodent on the face of the planet? Deus Ex creator Warren Spector talks putting the 'epic' into Epic Mickey.

Text: Gillen McAllister
Hands-on: Rock Band 3

Hands-on: Rock Band 3

Our music game expert Jonas Elfving travelled to Boston to hang out with Harmonix, and try the new instruments and game modes.

Text: Jonas Elfving (Gamereactor Sweden)
Interview: FIFA 11

Interview: FIFA 11

David Rutter, senior producer and captain of the illustrious FIFA series, talks balls with Gamereactor - can FIFA 11 take the great game from strength to strength?

Text: Lorenzo Mosna
We Sing Robbie Williams

We Sing Robbie Williams

We caught up with Nordic Games' managing director Pelle Lundborg to talk about today's announcement of We Sing Robbie Williams...

Text: Bengt Lemne
Best of E3 2010

Best of E3 2010

E3 2010 is over, it's a whole new year until the next convention, and we've fought the jetlag to try to summarize the year's biggest gaming event in a couple of short lists.

Text: Bengt Lemne & Petter Mårtensson
E3 Preview

E3 Preview

With E3 only a fortnight away we thought it was time to come up with some predictions about what we will get to see at the biggest gaming event of the year...

Text: Bengt Lemne
Hands-on with Toy Story 3

Hands-on with Toy Story 3

We flew over to Avalanche Software to try out the game version of this summer's potential kid block buster, Toy Story 3.

Text: Michael Kamp Jensen
A Gamer's resolutions

A Gamer's resolutions

A gamer in need of change. Here are my resolutions...

Text: Bengt Lemne
Making Mickey Epic

Making Mickey Epic

Warren Spector is back with a re-envisioned Mickey Mouse. Jonas Elfving went to London to have a closer look...

Text: Jonas Elfving
Harmonix on The Beatles: Rock Band

Harmonix on The Beatles: Rock Band

The creative director Josh Randall answered our questions on The Beatles: Rock Band.

Text: Jon Cato Lorentzen
Thoughts from Gamescom

Thoughts from Gamescom

We gather our thoughts from last week's gaming event in Germany.

Text: Bengt Lemne
Embarrassing gaming habits - top 10!

Embarrassing gaming habits - top 10!

Jonas Elfving has dug up the ten most embarrassing gaming habits the Gamereactor crew are guilty of...

Text: Jonas Elfving
E3 Review 2009

E3 Review 2009

Gamereactor hands out awards after a busy week in L.A. What grabbed us by the balls? And what was the game of the show?

Text: Bengt Lemne
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