Magnus has been waiting to start the game until after Hotfix 1.06, and is now giving his thoughts.
The finest shooter we have played all year narrowly cracks our top five.
Bluepoint Games took an iconic classic and somehow made it better.
It wouldn't be ridiculous to suggest that Valhalla is the best example of an Assassin's Creed game ever.
We listened to the Immortals: Fenyx Rising developers chat, before speaking one-on-one with the Narrative Director, Jeffrey Yohalem.
We threw some questions at Black Ops Cold War's Lead Designer Tony Flame about what makes this multiplayer better than previous Call of Dutys.
When does it launch? How much does it cost? What titles can I expect to play on day-one? How will my accessories work?
With Bruce Wayne out of the picture, it's time for a new set of heroes to stand up for the people of Gotham.
Ahead of Ubisoft Forward, here's everything the publisher has shared publically about the next Assassin's Creed.
After playing through the first four hours of CD Projekt Red's Cyberpunk 2077, we had the pleasure of chatting with level designer Max Pears about what we played.
Eirik highlights five things he liked as well as a handful of concerns after talking with Crystal Dynamics and seeing more of the super-powered online action-RPG.
Bandai Namco takes advantage of the imagination of the human brain and creates an action-RPG in which we use our mind to secure the future of mankind.
With so many plans up in the air this summer, there are plenty of games still to be announced. Here are just a few of them...
We take you on a quick tour through all the main talking points surrounding Sony's next-gen console, the PS5.
What's the difference between a CPU and a GPU and why do they matter? Which console is the strongest? How do the games libraries look? And how much will they cost?
With new consoles on the way, the coming twelve months should be nothing short of incredible.