We've tried out the drastic changes to Epic's popular game, and the battle royal phenomenon continues to impress us.
Time-twisting changes and mecha suits have descended on Epic's evergreen island.
We reflect on a decade of mining and crafting in Mojang's seminal game.
We talked with Clifftop Games and Faravid Interactive about their game, and how it fits into the re-emerging genre.
The P30 Pro takes smartphone photography to a whole new level, and we went to Paris to take a closer look.
We take a look back at our highlights from this year's Mobile World Congress in Barcelona.
This week we've learned of hundreds of layoffs at the same time as the company revealed record numbers.
What first happens in Vegas, comes to the rest of the world soon enough, and here is the list of our favourite things from the recent tech show in Nevada.
With 2012's reboot, Firaxis fanned the flames for a whole sub-genre.
As Telltale faces a "majority studio closure" we take a look back at the games we remember best.
The biggest gaming event in the world kicks off next week.
The indie accelerator completes its fourth edition and there were plenty of interesting titles to be found among the Stuganeers.
From Asia to Europe and then the world, IGG is looking to expand its local presence, studio ecosystem, esports focus, and game line-up.
We take a closer look at the genre where being last is the aim of the game.
We ponder the impact of microtransactions on the triple-A landscape.
Here's the complete rundown in case you missed out on the show.
Dungeon delving and crazy Kobolds await in the upcoming Hearthstone expansion.
Recent loot box controversies raise some difficult questions that can't be ignored.
One fan's journey from Vietnam to Copenhagen to meet the people who make his favourite game.
RuneScape to bring fifteen years' worth of development to mobile MMO gaming.
The Heroes of Skyrim expansion for Elder Scrolls: Legends is here and brings with it dragons galore, new mechanics, and some familiar faces from the iconic RPG.
There are some major changes coming to Niantic's mobile blockbuster.
The biggest gaming spectacle of the year is changing and needs to continue to adapt to survive and maintain its status.
As the release of the Kickstarter-funded throwback adventure Thimbleweed Park approaches, we caught up with one of the genre greats, Ron Gilbert.
This week has seen more than its fair share of headlines, and nearly all of them were about the same game.
What is this game that everybody is talking about this week? It's actually quite simple.
Follow these simple pointers to become the best Pokémon Go trainer.
We visited Amsterdam to see what arguably the most influential game engine across the full spectrum of video games has up its sleeve.
We attended an event called Press Day in Stockholm where a selection of local indies showcased their games.
We take you on a tour of the indies we're most excited about that are (probably) coming this year.
Here's our ten favourite games of this year.
Here's our ten favourite digital-only games from 2015.
This year we went hands-on with some cracking games.
Learn the difference between the various versions of the game, which figures are available for what, and much, much more.
We talk to developers past and present about the highs and lows of bringing Warhammer to the digital realm.
Enjoy some of the decks the best Hearthstone player's have crafted with the new expansion.
A father and son team tackle the new child-friendly MMO from Funcom.
How to beat the four Heroic bosses in Blackwing Lair with budget decks.
Conquer Blackrock Spire, and learn how to defeat Highlord Omokk, General Drakkisath and Rend Blackhand.
Things get heated on Molten Core, with some of the most challenging bosses yet to feature in Blizzard's CCG.
Find out how to defeat The Grim Guzzler, Dark Iron Arena and Emperor Thaurissan in their heroic forms.
Developers and publishers turn pranksters for a day.
Tips about the new expansions and Decks for each class, created by some of the best players around.
Working at the top of their game.
You can't buy everything on the High Street.
Size isn't everything.
Breathing new life into old games.
Some things in life are best shared.
Proven concepts and long-awaited sequels give way to more innovative concepts as less backer money reaches developers. We look at a selection of recent projects as we consider the evolution of crowdfunded video games.
A game that captured a generation waves goodbye to its creator and welcomes a new corporate overlord.