Cookies

Gamereactor uses cookies to ensure that we give you the best browsing experience on our website. If you continue, we'll assume that you are happy with our cookies policy

English
System Genre Sort order
Team Meat Vs The World: Part 2

Team Meat Vs The World: Part 2

Mac / PC / Wiiware / XBLA / Xbox 360

In the concluding part of our interview with Team Meat, the dev talks why Wii Sports is still the pinnacle of motion gaming, their IDF favorites and the problems with expanding the company.

Text: Gillen McAllister
Team Meat Vs The World: Part 1

Team Meat Vs The World: Part 1

Mac / PC / Wiiware / XBLA / Xbox 360

Edmund McMillen and Tommy Refenes talk free-form design formulas, creating the perfect game and more in the first segment of our mammoth interview.

Text: Gillen McAllister
A talk about Perpetuum

A talk about Perpetuum

Small developer Avatar Creations are getting ready to launch their first game, robot-MMO Perpetuum, this week. We fired a couple of questions their way to find out more...

Text: Petter Mårtensson
Growing pains: Square talk FFXIV

Growing pains: Square talk FFXIV

PC / PS3

The MMORPG's creators talk ahead of the title's first update, addressing the game's flaws and the series' future.

Text: Gillen McAllister
Duke Nukem Forever

Duke Nukem Forever

PC / PS3 / Xbox 360

Duke Nukem is coming back. For real this time. We sent our Finnish writer Eerik to play Duke Nukem Forever, the game we all thought was dead and buried.

Text: Eerik Rahja (Gamereactor Finland)
Atsushi Inaba on Vanquish

Atsushi Inaba on Vanquish

PS3 / Xbox 360

Atsushi Inaba is the producer of Vanquish, an extremely intense shooter, something we talked about during his visit to Munich.

Text: Christian Gaca (Gamereactor Germany)
First look at Final Fantasy XIV

First look at Final Fantasy XIV

PC / PS3

The headstart for the people that bought the collectors' edition of Final Fantasy XIV is drawing to a close and Petter has summed his his first impressions right here.

Text: Petter Mårtensson
Keiji Inafune on zombies

Keiji Inafune on zombies

PC / PS3 / Xbox 360

Dead Rising 2 has just reached store shelves and we had the chance to sit down with Capcom's Keiji Inafune to discuss zombies in general and Dead Rising in particular...

Text: Jonas Elfving (Gamereactor Sweden)
Hands-on: Rock Band 3

Hands-on: Rock Band 3

PS3 / Wii / Xbox 360

Our music game expert Jonas Elfving travelled to Boston to hang out with Harmonix, and try the new instruments and game modes.

Text: Jonas Elfving (Gamereactor Sweden)
Five MMOs you should try

Five MMOs you should try

Final Fantasy XIV launching, Lord of the Rings Online going free to play...so many new options for MMO fans! But how about those old games that you might have missed?

Text: Petter Mårtensson
Kung-Fu Live interview

Kung-Fu Live interview

PS3 / PSN

The Playstation Eye-powered beat-em up offers a fighting experience on par with Kinect. But is it all smoke and mirrors?

Text: Steve Hogarty
Jon Shafer on Civilization V

Jon Shafer on Civilization V

PC

Our German colleague Martin sat down with lead designer Jon Shafer to talk about the soon to be released Civilization V.

Text: Martin Eiser
The Essence of Zelda

The Essence of Zelda

Fascinating exploration, scary temples and wonderful music. Jonas Elfving has decided to look deep into the soul of the Zelda-games to find out what makes them so magical...

Text: Jonas Elfving
Gamescom 2010 Preview

Gamescom 2010 Preview

Next week in Cologne the largest games show of Europe, and quite possibly the world (in terms of attendance) - Gamescom - opens its doors. We will be there...

Text: Staff
BioShock: Infinite announced

BioShock: Infinite announced

PC / PS3 / Xbox 360

Previously titled Project Icarus, the latest adventure from Irrational has finally been revealed. A city in the sky, a metropolis gone haywire... Here's what we know.

Text: Steve Hogarty
Interview: ArenaNet on Guild Wars 2

Interview: ArenaNet on Guild Wars 2

PC

ArenaNet head Mike O'Brien and Guild Wars 2 lead design Eric Flannum explain what's wrong with the MMORPG genre, and how their fantasy epic is going to fix it...

Text: Steve Hogarty
Hands on with the Nintendo 3DS

Hands on with the Nintendo 3DS

You can chuck your 3D glasses and stomp on your polarising specs, true 3D is arriving with the Nintendo 3DS, and all that's required is a pair of functioning eyeballs...

Text: Steve Hogarty
Interview: Fabio Paglianti on WRC

Interview: Fabio Paglianti on WRC

PC / PS3 / Xbox 360

Gamereactor's Christian Gaca begin_of_the_skype_highlighting     end_of_the_skype_highlighting travelled to Italy to meet up with the folks at Milestone to find out more about WRC: FIA World Rally Championship.

Text: Christian Gaca
Starcraft II: Launch Interview

Starcraft II: Launch Interview

Mac / PC

We met with Chris Sigaty (not in picture), production director at Blizzard Entertainment on the eve of the Starcraft II: Wings of Liberty launch.

Text: Bengt Lemne
Interview: FIFA 11

Interview: FIFA 11

Nintendo DS / PC / PS2 / PS3 / PSP / Wii / Xbox 360

David Rutter, senior producer and captain of the illustrious FIFA series, talks balls with Gamereactor - can FIFA 11 take the great game from strength to strength?

Text: Lorenzo Mosna
We Sing Robbie Williams

We Sing Robbie Williams

Wii

We caught up with Nordic Games' managing director Pelle Lundborg to talk about today's announcement of We Sing Robbie Williams...

Text: Bengt Lemne
Guild Wars 2 ranger profession revealed

Guild Wars 2 ranger profession revealed

PC

The nature-loving class from the original Guild Wars is back, and so are the assortment of cuddly, killer-pets. Find out what the shiny new version of the survival specialist has in store...

Text: Steve Hogarty
Interview: Paul Waters on F1 2010

Interview: Paul Waters on F1 2010

PC / PS3 / Xbox 360

Codemasters' Paul Waters describes how, with the latest in the F1 series, they hope to recreate the Formula One experience both on and off the track.

Text: Lorenzo Mosna
Do you wanna Kinect?

Do you wanna Kinect?

Xbox 360

Is nothing better than something? Microsoft seems to think so, but we're not as sure about the prospects of Kinect. We share our thoughts on the full-body motion sensing tech...

Text: Bengt Lemne


Results per page:10 / 25 / 50