Every year, hundreds of EVE Online-players travel to Iceland to celebrate their favorite MMO together with its developers. This year, Gamereactor went along for the ride.
2011's digital road is paved with some brilliant titles worthy of both your time and money. Consider this your checklist for the best thirteen games on their way to PSN and XBLA.
We shot a couple of questions to Ghostbusters: Sanctum of Slime producer Jonathan Moses.
"It would be easy to assume Microsoft would have some surprises prepared for their Spring Showcase in San Francisco. It turned out the surprise was - no surprises."
"The teaser trailer gives a taste of the game's mantra: "drive, destroy, dominate". That mantra summarises what we are doing. In addition to that, we have all sorts of cool stuff up our sleeves."
We visited Bioware a while ago and sat down with Mark Darrah, executive producer on Dragon Age II, to discuss the franchise and the changes they have made this time around.
Star Trek Online celebrated its first birthday a few weeks ago, so we grabbed the game's producer Daniel Stahl to discuss Hortas, the future and Free To Play...
Capcom's brawler is rammed full of secrets as well as nods to both universes. Get the knowledge right here as we break two worlds wide open in our comprehensive game guide.
Atari is returning to Forgotten Realms in the dungeon hack'n'slash Dungeons and Dragons: Daggerdale later this year. But what does it bring that the competition doesn't?
"Our main tank started to complain ages ago, our guild leader decided to take a long break from the game, raid attendance is down..."
"It's not a story about a lone hero that is able to solo his or her way through the content - it's a game of teamwork, of facing a harsh and unforgiving world together."
Nintendo's Rob Saunders talks Mario's GAME Award nod, the 3DS UK launch lineup as well as the future of the DS, and why Nintendo doesn't need to justify its game choices.
With less than a month to go before Rift launches we grabbed hold of Creative Director Scott Hartsman to talk dynamic content, their beta events and the impending release...
The comic heavyweights have been swinging their might on the videogame field for the past two decades. But which has come out on top?
We have weighed the pros and cons of Nintendo 3DS and Sony's NGP. Find out who wins the preliminary battle.
We talk to Gameloft UK's Managing Director about the digital age bringing a new audience to the industry, fighting for space in the FPS market, and those company titles that seem oh-so familiar.
The look, the tech, the games: everything you need to know about Sony's PSP successor in one place.
Tailoring gods and working network codes: MvC3 Director Ryota Niitsuma talks achieving fighting perfection, vacations, and exactly why the hell Shuma-Gorath is back.
Reporting direct from Paradox's New York event, we round up the major titles as well as some surprise announcements. Get all the news, screens and photos within!
We take our gaming for granted, but what if you were unable to operate a controller? We look at the work of UK gaming charity Special Effect.
UK release dated and priced, the launch line-up and the hidden tricks under the hood of the 3DS. Everything you need to know about Nintendo's new machine is but one click away.
During the winter holiday, Petter had some extra time to grapple with the dungeons in World of Warcraft: Cataclysm but managed to hit a snag...
As we ready for the first gameplay footage of Rocksteady's sequel at this weekend's Spike Video Game Awards, we cover everything known about Arkham City so far.
Company crossovers and guest cameos are now common fodder in the games industry. However, there are still a few mixes that still surprise.
Who is Derek Yu? Why, he's the creator of the game you're most likely to be addicted to this year on XBLA. We caught up with him and his limitless cave-diving adventure Spelunky.