2012's Most Wanted: PS Vita
"We know we crave it, but let's dig a little deeper than our typical superficial lust for new technology."
Text: Bengt Lemne Published on the 26th of December 2011
Gaming's Defining Moments - Civilization II
Twenty years ago Sid Meier and Bruce Shelley designed Civilization. We delve into that moment that truly defines the series - that very first settler trying to find a spot for your first city.
Text: Bengt Lemne Published on the 25th of December 2011
Christmas Weekender
On the eve of the Christmas celebrations the team recounts memories of season past, and how they're spending their holidays.
Text: GR-UK Staff Published on the 24th of December 2011
Xmas Buying Guide: PC
One last Guide before Santa comes a-knocking: those wanting some extra horsepower to their gaming (or just to play Star Wars): this is for you.
Text: Rasmus Lund-Hansen Published on the 22nd of December 2011
Games for Non-Gamers
Combining gaming with family social occasions over Christmas can be tricky business. Here's a few games that be enjoyed even by your non-gaming loved ones.
Text: Callum Alexander Published on the 21st of December 2011
Gaming's Defining Moments - Tomb Raider
Up + R1 + Square.
Text: Gillen McAllister Published on the 18th of December 2011
GR-UK Gaming Weekender
Before the seasonal cheer kicks in fully, we reflect on the disappointments of the year, and whats the plan for the weekend.
Text: Gillen McAllister Published on the 17th of December 2011
Composer Interview: Jason Graves
"I honestly wasn't sure if they would allow string quartet music in a huge horror title, but fortunately they trusted me enough to let me try."
Text: Gillen McAllister Published on the 15th of December 2011
Gifts for Gamers
Stuck for gifts to buy friends, loved ones - or even yourself? We present a quick run of potential gaming gift ideas for all.
Text: Mike Holmes Published on the 13th of December 2011
Spike VGAs: The Announcements
The Spike Video Game Awards aired this weekend, with a horde of new announcements, screens and trailers. We round up everything you need to know and see.
Text: GR-UK Staff Published on the 12th of December 2011
Skyrim: One Month On
"The best experiences we've had in Skyrim have probably been off the main trail, on side quests and just doing random stuff."
Text: Bengt Lemne Published on the 12th of December 2011
Gaming's Defining Moments - Command & Conquer
In the continuing series of Gaming's Defining Moments, we go back to a game that taught us that there was more than one way to blow something up: Command & Conquer.
Text: Mike Holmes Published on the 11th of December 2011
SWTOR: The Essentials
It's finally here, and we've collected all you need to know ahead of the launch of Star Wars: The Old Republic.
Text: Bengt Lemne Published on the 9th of December 2011
Frontline: The War of 3
FRONTLINE returns with a three-way split across Battlefield 3, Modern Warfare 3 and Gears of War 3 - how are all three faring online?
Text: GR-UK Staff Published on the 8th of December 2011
Christmas Buyer's Guide: Xbox 360
We look at Xbox 360 in this week's Christmas Buyer's Guide: all you need to know for going Microsoft - pros, cons, must-play titles, is right here.
Text: Gillen McAllister Published on the 8th of December 2011
Digital Frontier #2
Lee West is back with another stack of iOS titles tried and tested. Read on to find out what you should be draining your batteries on this month.
Text: Lee West Published on the 6th of December 2011
Your new Xbox 360 Dashboard
As we welcome in the new Xbox 360 Dashboard Update today, we take a look around to see what Microsoft's introduced to the front-end.
Text: Gillen McAllister Published on the 6th of December 2011
Gaming's Defining Moments - Bioshock
Our fifth piece in Gaming's Defining Moments takes us back four years to the first Bioshock title and the amazing plot twist it brings.
Text: Bengt Lemne Published on the 4th of December 2011
Christmas Buyer's Guide: 3DS
We turn our attention to the Nintendo 3DS for our newest Christmas Buyer's Guide: everything you need to know is right here.
Text: Gillen McAllister Published on the 1st of December 2011
Gaming Wallpaper
We compile the best high-res artwork currently around for you to admire and download for your desktop, mobile device, tablet or gaming console.
Text: Gillen McAllister Published on the 1st of December 2011
Gaming Music Playlist 3
The newest Gaming Music Playlist comes by way of Outland and Super Stardust developer Housemarque.
Text: Gillen McAllister Published on the 1st of December 2011
Housemarque Interview
Housemarque, creator of Furmins, Outland, Dead Nation and Super Stardust, sit down with us to discuss the company, mobile development, and what it plans for the future.
Text: Gillen McAllister Published on the 29th of November 2011
Ubisoft's Digital Days: Report
Assassins, limbless heroes, trigger happy bot-killers. Arcade thrills, classic platforming, card games: see how Ubisoft's digital titles and future plans are shaping up.
Text: Gillen McAllister Published on the 28th of November 2011
Gaming's Defining Moments - Doom
DOOM.
Text: Gillen McAllister Published on the 27th of November 2011
Frontline: Halo Anniversary Special
In our new series, we examine the current state of online-enabled titles and whether they're worth your time and effort. To kick off, we look at Halo's diminishing presence on Xbox Live.
Text: Mike Holmes Published on the 25th of November 2011
Christmas Buying Guide: Wii
In our latest Christmas buyer's guide, we look at the reasons why it'd be worth investing in a Wii this year, and the best deals to buy one.
Text: Bengt Lemne Published on the 24th of November 2011
Battlefield 3: Composer Interview
"We'd play different games, mute the sound and try out our own music sketches to different game situations and see what we thought worked the best."
Text: Kimmo Pukkila Published on the 21st of November 2011
Gaming's Defining Moments - Goldeneye 007
In this, the third part of our series of Gaming's Defining Moments, I'm going to reminisce about the game that finally persuaded me to go Nintendo: GoldenEye 007.
Text: Mike Holmes Published on the 20th of November 2011
Christmas Buying Guide: PlayStation 3
Thinking of branching out to another platform, or picking up your first console? Over the coming weeks we'll look at what each format has to offer you. First up: PS3.
Text: Mike Holmes Published on the 18th of November 2011
Gaming Music Playlist
Team Meat take over our second selection of greatest gaming music tracks, pulling together a playlist with distinct 80s vibe and with the stories to match.
Text: Gillen McAllister Published on the 17th of November 2011
Kitase on Final Fantasy XIII-2
Final Fantasy developer, and producer on Final Fantasy XIII-2, Yoshinori Kitase discusses the title's development as well as the franchise and its future.
Text: Bengt Lemne Published on the 16th of November 2011
A Decade of Halo: Frank O'Connor Interview
In the second part of our Halo celebration, we talk with Frank O'Connor, the franchise director who'll be charting the course of the series with studio 343 Industries.
Text: Kimmo Pukkila Published on the 16th of November 2011
Perfect Circle: A Decade of Halo, Part 1
In the first part of our celebration of Halo's ten year anniversary, we look at the moments that defined it as one of the most influential game franchises.
Text: Mike Holmes Published on the 15th of November 2011
Gaming's Defining Moments - Halo: Combat Evolved
It's time for one of Gaming's Defining Moments.
Text: Bengt Lemne Published on the 13th of November 2011
The Skyrim Diaries: Week One
Skyrim's a huge world, and there's a lot to discover. We kept notes during our first week in the realm; of our findings, thoughts and interactions. This is our tale.
Text: Gillen McAllister Published on the 11th of November 2011
Gaming's Defining Moments
Memorable games, industry shifts, breaking stories both good and bad: in the three decades that gaming's captured our imagination, there's plenty of moments that have defined both the industry and us as gamers. In this weekly series, we look back at those points, and outline their personal significance.
Text: Gillen McAllister Published on the 6th of November 2011
Weekend Weekender
Two days of work-free gaming have arrived. We talk the titles that'll be holding sway over us this weekend, as well as discussing this week's topic: has 3DS failed to deliver?
Text: Gillen McAllister Published on the 5th of November 2011
The Gaming Music Playlist
In the first of our new bi-weekly series, indie development studio Hogrocket compiles its playlist of its favourite gaming tracks, and explains the reasons behind its choices.
Text: Gillen McAllister Published on the 3rd of November 2011
Digital Frontier
Condo-eating monsters, bathing alligators, and more: in our new monthly feature, our resident iOS man Lee West talks the mobile games your iPhone can't be without.
Text: Lee West Published on the 2nd of November 2011
Game Artwork
A gallery of the best game artwork currently doing the rounds. Browse, enjoy - and even download new wallpaper for your laptop, tablet or mobile device.
Text: Gillen McAllister Published on the 1st of November 2011
The Week Ahead
From game releases to reviews, articles to artwork: everything you need to know about what to look out for in your gaming world this week.
Text: Gillen McAllister Published on the 31st of October 2011
Zelda Symphony London: Special Report
Zelda's 25th Anniversary concert celebration rolled into London this week. We report from the halls of the Hammersmith Apollo on an evening of music and surprises.
Text: David Caballero | Gamereactor Spain Published on the 28th of October 2011
Soul Calibur V - New characters
Text: Gillen McAllister & Bengt Lemne Published on the 20th of October 2011
Special Editions: The Essentials
With a huge number of games releasing special editions this autumn, its easy to loose track. Here's the breakdown of what extras you're getting in each.
Text: Gillen McAllister Published on the 29th of September 2011
TGS 11: The state of fighting games
"If there is one genre where the Japanese still reign supreme and showed a lot of promise at Tokyo Game Show, it's the fighting genre."
Text: Bengt Lemne Published on the 28th of September 2011
Tokyo Game Show: Pictorial Review
A pictorial guide to Tokyo Game Show: GRTV documents the sights and scenes at TGS between interviews and gaming hands-on.
Text: Bengt Lemne Published on the 27th of September 2011
Forza 4: Respect, Culture and Kinect
"We respect gaming culture and respect car culture. We have a very broad approach without sacrificing either side."
Text: Christian Gaca | Gamereactor Germany Published on the 23rd of September 2011
The Music of Space Marine: Track by Track
In an exclusive commentary, the composers of the Warhammer 40,000: Space Marine soundtrack talk us through their creation process for the game's score track by track.
Text: Gillen McAllister Published on the 20th of September 2011
Gears of War 3: The Essentials
"With Gears 3 released in the next few weeks, we break down all the info, video and coverage you need to join the fray come September 20th."
Text: Gillen McAllister Published on the 2nd of September 2011
The Games of Gamescom
Germany's about to spend a week getting hammered by some of the most exciting titles in the industry. We tackle the heavy-hitters and left field picks of Gamescom.
Text: Gamereactor Staff Published on the 15th of August 2011