An audience with Blizzard's Jeffrey Kaplan
We sat down with the game director of Overwatch to learn more about Blizzard's first shooter, its heroes, the design philosophies governing Blizzard titles and its relationship with Titan and other projects.
Text: Bengt Lemne
Battlefield: Hardline Review Impressions
Until we've played on post-launch servers, we're not ready to put a score on Hardline. That said, we've still got plenty to say about Visceral's shooter.
Text: Tor Erik Dahl
Spilling Bloodborne: An Audience With Masaaki Yamagiwa
We talk to the producer of From Software's PS4-exclusive.
Text: Kenneth Flage
From HarmoKnight to Tembo: Game Freak Speaks
HarmoKnight creator James Turner discusses the new elephant-starring platform game making its way to everything but Nintendo platforms this summer.
Text: Martin Eiser
Resident Evil: Revelations 2 - Episode 3 Review
In which Revelations goes big, we get the John Carpenter vibe and Moira keeps delivering tension-breaking lines.
Text: Gillen McAllister
Resident Evil: Revelations 2 - Episode 2 Review
In which we enter the village of the damned, ammo is scarce and trust is put in the young.
Text: Gillen McAllister
King of the Couch: The Best Local Multiplayer Games for Wii U
Some things in life are better when they're shared.
Text: Mike Holmes
Resident Evil: Revelations 2 - Episode 1 Review
In which f-bombs and in-jokes are dropped, we find out torches beat shotguns and what happens when Capcom gives Last of Us a shot.
Text: Gillen McAllister
Frontline - Halo: The Master Chief Collection
UPDATED: Better late than never, 343 has finally delivered a patch that fixes many of Halo: MCC's problems.
Text: Mike Holmes
Final Word - The Order: 1886 Interview
With Ready at Dawn's PS4-exclusive set to be released this week, we had a few final questions.
Text: Gamereactor Staff
Paradox Convention 2015: No News is Good News?
Moving forward Paradox will focus more on their big IP, as transparency is key.
Text: Bengt Lemne
The Three Year Reign of Crusader Kings II
With CKII celebrating a third birthday this weekend, we look back at time spent with the game since launch, and find out where it's headed in the future.
Text: Mike Holmes
The Score: Thief composer Luc St. Pierre
We talk to the man behind the soundtrack to last year's stealth reboot.
Text: Gamereactor Staff
The Best Decks for Hearthstone: Goblins Vs Gnomes
Tips about the new expansions and Decks for each class, created by some of the best players around.
Evolve: Chris Ashton talks Monsters
We find out more about Evolve from the founder of Turtle Rock Studios.
Text: Christian Gaca
The Score: Grim Fandango composer Peter McConnell
We talk to the composer behind some of gaming's most iconic soundtracks.
Text: Gamereactor Staff
Gaijin on American tanks and the future of War Thunder
British tanks, VR, in-game tournaments and new projects in the pipeline for Gaijin in 2015.
Text: Bengt Lemne
15 for 2015: Best of the Rest
There's just too many great games landing this year.
Text: Mike Holmes
15 for 2015: Nathan Drake vs. Lara Croft
It's the battle of adventurers and of console exclusives. Nathan Drake and Lara Croft look set to lock horns as 2015 draws to a close.
Text: Bengt Lemne
GOTY 2014: Game of the Year
Here's our ten favourite games of the year.
Text: Gamereactor Staff
GOTY 2014: Studio
Working at the top of their game.
Text: Gamereactor Staff
GOTY 2014: Digital
You can't buy everything on the High Street.
Text: Gamereactor Staff
GOTY 2014: Handheld
Size isn't everything.
Text: Gamereactor Staff
GOTY 2014: Remade & Remastered
Sometimes a lick of paint will work wonders.
Text: Gamereactor Staff
GOTY 2014: New IP
It's been a year of stunning debuts.
Text: Gamereactor Staff
GOTY 2014: Expansions & DLC
Breathing new life into old games.
Text: Gamereactor Staff
Indie Calendar Finale Part Two - Helldivers
We catch up with Arrowhead Game Studios and learn how Helldivers has grown to roughly twice the size originally intended.
Text: Bengt Lemne
Indie Calendar Finale Part One - Pillars of Eternity
We took a look at one of the most successful video game Kickstarters of all time and asked project director Josh Sawyer about it.
Text: Bengt Lemne
GOTY 2014: Narrative
A story is all in the telling.
Text: Gamereactor Staff
Indie Calendar - Maia
A space colony sim full of emotion - we catch up with Simon Roth to learn more about Maia ahead of 2015.
Text: Bengt Lemne
GOTY 2014: Multiplayer (Local)
Couch co-op and not-always-friendly rivalry.
Text: Gamereactor Staff
Indie Calendar - Satellite Reign
Financed via Kickstarter and currently on Early Access, we touch base with 5 Lives's Satellite Reign ahead of 2015.
Text: Bengt Lemne
GOTY 2014: Multiplayer (Online)
Some things in life are best shared.
Text: Gamereactor Staff
Simulating the End of the World: Plague Inc: Evolved
Ndemic Creations' James Vaughan gives us an infectious overview of Plague Inc: Evolved.
Text: Mike Holmes
GOTY 2014: Audio
Music to our ears.
Text: Gamereactor Staff
Indie Calendar - LA Cops
We've been eating donuts and shooting criminals with Modern Dream.
Text: Mike Holmes
GOTY 2014: Visual Design
The best-looking games of the year.
Text: Gamereactor Staff
Indie Calendar - Broforce
Free Lives hits us with a few choice words on their excellent platformer.
Text: Mike Holmes
Indie Calendar - Sunset
We talk to Tale of Tales about their war story.
Text: Bengt Lemne
Indie Calendar - Zombie Vikings
We reached out to Zoink Games to find out more about Zombie Vikings for the latest entry in our Indie Calendar.
Text: Bengt Lemne
Indie Calendar - I am Bread
Bossa Studios follows up on the grizzly Surgeon Simulator with an epic slice of gaming.
Text: Mike Holmes
Indie Calendar - Alienation
We reached out to Housemarque as they get ready to launch their next big game after Resogun.
Text: Bengt Lemne
Indie Calendar - Dead Pixels II
We aim for the head in the zombie-filled sequel that promises to go "Straight to Video" next year.
Text: Mike Holmes
Indie Calendar - Volume
Mike Bithell tells us about his hopes for 2015.
Text: Mike Holmes
Indie Calendar - Block N Load
We take a peak at Jagex's latest block-filled shooter.
Text: Mike Holmes
Indie Calendar - Overruled!
We caught up with Dlala Studios to learn more about the journey with Overruled! and what's next for the studio.
Text: Bengt Lemne
Indie Calendar - The Escapists
We catch up with Mouldy Toof Studios' Chris Davis to learn more about The Escapists.
Text: Bengt Lemne
Indie Calendar - The Flame in the Flood
We reached out to The Molasses Flood to learn what 2015 has in store for them.
Text: Bengt Lemne
Indie Calendar - Prismata
We touch base with Lunarch Studios about their card game slash strategy hybrid Prismata.
Text: Bengt Lemne
Indie Calendar - Not A Hero
Roll7 are readying our next addiction.
Text: Mike Holmes