Minecraft - End of the Notch Era
A game that captured a generation waves goodbye to its creator and welcomes a new corporate overlord.
Text: Bengt Lemne
Enter The Crucible: Destiny's PvP
For some, Destiny's most important feature is The Crucible. We've been waging war in Bungie's new PvP arena, and here's our thoughts.
Text: Mike Holmes
King of the Couch: The Best Local Multiplayer Games for PlayStation
Some things in life are better when they're shared.
Text: Mike Holmes
An audience with Peter Molyneux
One thing that could never be said of Peter Molyneux is that he lacked vision and ambition. And as we catch up with him during Gamescom he is currently in the midst of his ambition to make a game for both core and casual players.
Text: Bengt Lemne
It's a Musical Clue: Talking Game Music Connect
With the music-focused gaming event returning for a second year in the heart of London, we talk to the organisers about the concept and their expectations.
Text: Gillen McAllister
The Witcher 3: The Art of the Wild Hunt
A lengthy chat with character design and cinematic supervisor, producer Stan Just, about crafting the world of the franchise finisher.
Text: Gillen McAllister
An audience with Sony's Michael Denny
We talk to Sony Worldwide Studios Europe's vice president about Project Morpheus, the future of PS Vita, and exciting new projects like Wild and Tearaway Unfolded.
Text: Bengt Lemne
Gamescom: Personal Highlights
The best, worst and weirdest of our week at Cologne.
Text: Gillen McAllister & Bengt Lemne
Gamescom 2014: Schedule of Events
From the Call of Duty: Advanced Warfare multiplayer reveal to Sony and Microsoft pressers, via the Metal Gear Solid V preview and more.
Text: Bengt Lemne
State of Play: PlayStation 4
We take a look at the fortunes of Sony's new-gen console, and consider whether it's well placed to continue its strong start to life.
Text: Mike Holmes
Dealing with Crowdfunding
We've collected some tips and hints for both backers and developers when it comes to crowdfunding.
Text: Bengt Lemne
State of Play: Xbox One
We consider the fortunes of another major console. This time it's Microsoft's new-gen machine that goes under the microscope.
Text: Mike Holmes
Gamescom Preview
The largest video game event in Europe is coming up and we've tallied up what we know.
Text: Bengt Lemne
Next Stop 2015: What's the next big delay?
So far this year we've been hit with numerous delays of high-profile titles. We've taken a look at the schedule to see what game is in danger of becoming the latest casualty of the delay bug.
Text: Bengt Lemne
State of Play: PC
We take a closer look at the current state of the PC platform.
Text: Mike Holmes
Executive producer Denby Grace on the evolution of Evolve
Evolving strategies, variation on both sides are important as Turtle Rock and 2K Games settle in for the longhaul.
Text: Bengt Lemne
GRTV @ E3: Bengt's Selection
Bengt has picked ten interviews that he remembers especially well for one reason or another from this year's GRTV shows from E3.
Text: Bengt Lemne
State of Play: PS Vita
We take a closer look at the prospects of one of our favourite gaming platforms in recent years.
Text: Bengt Lemne
Co-director Tai Yusue on the Kingdom Hearts series
We sit down with the co-director to learn more about the build up towards the third main chapter.
Text: Bengt Lemne
Behind the Tale of Internet Spaceships
Here, ahead of the Eve Online documentary's premiere this evening, creator Petter Mårtensson explains why and how he wanted to explore the sci-fi universe, its creators, and its players.
Text: Petter Mårtensson
Viktor Andonov on designing BattleCry
We talk to the art director who's work delighted us in Half-Life and Dishonored.
Text: Bengt Lemne
Expanding the Universe: CCP Games on Eve Online's future
From Eve Valkyrie, shared experiences and Project Legion, the company discuss their future plans.
Text: Gillen McAllister
The greatest FIFA player speaks
We had a chat with the recently crowned FIFA world champion August Rosenmeier.
Text: Lee West
State of Play: Wii U
In our new summer series of articles, we focus on each of the current gaming platforms and reevaluate what they've got to offer. First up, it's Nintendo's console.
Text: Gamereactor Staff
Frontier on the "constant evolution" of Elite: Dangerous
We caught up with producer Adam Woods to discuss the open development process, the vastness of the Milky Way, virtual reality and more.
Text: Bengt Lemne
Jade Raymond: Blacklist, VR, Evolve and more
We talk to the Ubisoft Toronto managing director about her current work, the future of the medium and her own personal favourite pick of the next few months.
An Audience with Shuhei Yoshida
After chatting with Sony's Europe CEO in L.A, we catch up with its President of Worldwide Studios in Spain.
Arkham Knight: What We Learnt at E3
Rocksteady opened up about their trilogy finisher when we chatted to them during the L.A event. Here's what they told us.
Text: Gillen McAllister
E3 2014: An Audience with Jim Ryan
We talk all things PlayStation with the president and CEO of SCE Europe.
Text: Mike Holmes
Far Cry 4: The 11 Things You Need to Know
From how you can play without a copy to whether the team can better Blood Dragon, all the info on Ubisoft's latest from its creators.
Text: Gillen McAllister
Destiny Discovered: What we learnt from the Alpha
A photo and video tour of the sights, sounds and upgrades discovered in Bungie's demo.
Text: Mike Holmes
E3 2014: New Trailers for New Games
We take a whistle-stop tour through the games that were announced this week.
Text: Mike Holmes
E3 2014 Trailer Awards
The best of this year's trailers.
Text: Gamereactor Staff
Missing in Action - E3 No Shows
Some games just didn't make it to the party...
Text: Mike Holmes
Who Won E3?
Editors from across the Gamereactor network agree on one thing: it's been a good year.
Text: Gamereactor Staff
E3 2014: Trailer Collection
The Biggest trailers from this year's show.
Text: Mike Holmes
E3 2014: Can Sony Stay on Top?
Can they ever hope to beat last year's show? With a resurgent challenge from Microsoft and Nintendo, Sony will need to be at the top of their game.
Text: Mike Holmes & Bengt Lemne
E3 2014: Can Microsoft Bounce Back?
Still in the fight, this year's E3 has added significance for MS after last year's disastrous showing.
Text: Mike Holmes
Ultimate Team - Bigger than FIFA?
A new look at EA Sports simulator's most popular mode.
Text: Gamereactor Staff
E3 2014: What are Nintendo up to?
Nintendo are opting out of the large scale press conference model, but should still bring plenty of new announcements to Los Angeles.
Text: Bengt Lemne
Fighting Legacies
With post-production completed and media partners in place, Street Fighter: Assassin's Fist has been unleashed onto the world. Can it overcome the legacy of years of poorly-received video game adaptations?
Text: Gillen McAllister
The DRM Debacle
PC gamers are once again struggling to play what they've paid for.
Text: Mike Holmes
Vlambeer's Rami Ismail: ID@Xbox is a "strong move", but "I still like Sony better"
We talk to 50% of indie developer Vlambeer about Xbox and PlayStation, Nintendo and Steam, VR, sales culture and the golden age of indie gaming.
Text: Mike Holmes
Missing in action... back for E3?
We've taken a look at a few missing in action games including Prey 2, Yoshi's Land, The Last Guardian and Agent to try and gage the odds of them resurfacing at this year's E3.
Text: Bengt Lemne
Superior Human: Sci-fi's Exoskeletons
With Call of Duty embracing future warfare with the inclusion of soldier exoskeletons, and Edge of Tomorrow doing the same in cinema, we take a look over fiction's flirtation with the tech.
Text: Gillen McAllister
Let's Speculate: What's next Rockstar?
Rockstar are working on an announced game for new-gen consoles. We theorise what that game might be.
Text: Gamereactor Staff
E3: The Guessing Game
There's plenty of rumours swirling out there about this year's show. We run down the list and call whether they're likely to happen or not.
Text: Gamereactor Staff
Excited Expectation: 7 E3 titles we can't wait to see
We hardly know anything about them, yet they're the reason why we're looking forward to E3. Here's seven games to be excited about next month, and why.
Text: Gamereactor Staff
The Crowdfund Watch: May
It's time for another look at the latest, most interesting crowdfund projects.
Text: Bengt Lemne
Indie Seen - May 2014
We take a look at another batch of promising indie titles.
Text: Mike Holmes