The Trailers of Gamescom 2016
We look back on an eventful week in Cologne and serve up the best and most interesting trailers from Gamescom.
Text: GR Staff
For Honor: Multiplayer, Modes & Maps
Bio Jade Adam Granger tells us more about For Honor's PvP.
Text: Sam Bishop
Blizzard on World of Warcraft: Legion
We talk to Jeremy Feasel and Jonathan LeCraft about the upcoming expansion.
Text: Gamereactor Staff
Conversations with Sean Murray: No Man's Sky
"They summed it up 'as Minecraft for adults', and I'm totally happy with that."
Text: Christian Gaca & Magnus Groth-Andersen
No Man's Sky Review Impressions
We've spent some quality time with Hello Games' No Man's Sky and these are our review impressions.
Sniper: Ghost Warrior 3 - the open world and lessons learned
CI Games talks about the latest Ghost Warrior instalment, and how past projects helped shaped the new experience.
Text: Sam Bishop & Kim Orremark
We talk to John Warner about The Fall Part 2: Unbound
Ahead of the official announcement of the sequel to the well received The Fall we had a chat with Over the Moon's John Warner.
Text: Bengt Lemne & Sam Bishop
Firing Blind: Dreadbit's Daniel Leaver on Crafting Seraph
Angels and demons face off in this highly acrobatic shooter that's currently in Early Access. We talked to its creator.
Text: Mike Holmes and Matthew Dixon
Gaming's Best Worlds
A selection of the very best open world (and nearly open world) games ever made.
Text: Sammy Cooper
Pokémon Doh!
This week has seen more than its fair share of headlines, and nearly all of them were about the same game.
Text: Mike Holmes
Pokémon Go for Dummies
What is this game that everybody is talking about this week? It's actually quite simple.
Xaviant's The Culling is Battle Royale in Early Access
"We couldn't figure out how to keep people from murdering each other so we decided to encourage it instead."
Text: Bengt Lemne & Sam Bishop
Five Key Features Coming to FIFA 17
This is what EA has in store for this gen's most ambitious FIFA.
Match fixing, doping, and the dark side of esports
Corruption in esports threatens its future, but might the newly formed ESIC provide salvation?
Text: Sam Bishop
Overwatch: Destined for Glory?
Was the popularity of Blizzard's hero shooter all but inevitable?
Text: Paul Davies
Best Buds vs Bad Guys: A Father & Son Story
We caught up with Richard Hill-Whittall and found out more about the game he's making with his son.
Text: Sam Bishop and Mike Holmes
E3 2016: The 10 Best Games of the Show
We've pooled together our thoughts and impressions of the games we saw and played in LA.
Text: Bengt Lemne
Microsoft: Slim, Scorpio, and Windows 10
We take a look at three-console ecosystem of Xbox One, and the strengthening bridge between console and Windows 10 PC.
Text: Sam Bishop
E3 2016: The Best Trailers
From Zelda to Battlefield, and everything in between.
Text: Sammy Cooper
Sony at E3: Everything you need to know
All the announcements from Sony's conference, and a big bag of trailers.
Text: Matthew Dixon and Sammy Cooper
#UbiE3: Everything You Need to Know
Loads of sequels, a new IP, and a bunch of trailers.
Text: Matthew Bishop and Brandon Green
Microsoft's E3 Presser: Everything You Need to Know
All the major talking points from Microsoft's big E3 conference.
Text: Sam Bishop and Sammy Cooper
Bethesda at E3: Everything You Need to Know
All the announcements and lots of trailers.
Text: Matthew Dixon
EA Play: Everything You Need to Know
All the talking points, all the trailers.
Text: Sam Bishop
E3's Biggest Surprises
We take a stroll down memory lane ahead of next week's massive show in LA.
Text: Matthew Dixon and Sam Bishop
Dialogue Options: Eidos Montreal on Deus Ex: Mankind Divided
Following a slew of Deus Ex related announcements, we talked with three of the key figures building the augmented franchise.
Text: Sam Bishop
E3 2016 Preview: Speculation & Expectation
With E3 looming we consider the announcements that we know are coming, and some of those that we have a hunch will be made in LA next week.
Text: Bengt Lemne
Unite Europe 2016: Conference Recap
We visited Amsterdam to see what arguably the most influential game engine across the full spectrum of video games has up its sleeve.
Text: Kieran Harris
Overwatch: Maps, Modes, Hints and Tips
We've covered the heroes, now it's time to check out the maps and modes that host the action in Blizzard's brilliant team shooter.
Text: Sammy Cooper
SteamVR: the games of HTC Vive
We've explored some of the games and experiences available at launch.
Text: Mike Holmes and Christian Gaca
Hideo Kojima's World Tour: Building Games & Studios
We sat down with the Metal Gear Solid creator at Nordic Game, and here's what he had to say about making games, his new studio, and much more.
Text: Gamereactor Staff
One Year On: Project CARS GOTY Edition
We take stock of Slightly Mad's racer a year after its initial release and following the launch of the Game of the Year Edition.
Text: Kieran Harris
The Best Free-to-Play Games on PlayStation 4 and Xbox One
We take a tour of the best games that you can play without spending a penny.
Text: Sammy Cooper
Mirror's Edge Catalyst: Breathing life into Glass
Building the dystopian city of the future from the ground up.
Text: Sammy Cooper
HTC Vive: Holodeck or Hollow Tech?
Consumer virtual reality is finally here, and it has us feeling conflicted.
Text: Mike Holmes
Rainbow Six Siege: Operation Dust Line
Ubisoft's tactical team shooter is expanding all the time. We take a look at the newest content drop, Operation Dust Line.
Text: Katrine Baumgardt
DICE opens up ever so slightly on Battlefield 1
Nathalie Ek talks to us about playing rock, paper, scissors in The Great War.
Text: Paul Davies
Game Changer: FIFA 17
Five crucial changes EA needs to make if it wants to rule football once again.
Talking Doom with id Software
We shared a word or two with Marty Stratton, game director of the upcoming Doom reboot.
Text: Gamereactor Staff
Staring into the face of Doom
The return of The King has got us talking about the changing face of the FPS, and boy is it changing.
Text: Paul Davies
Yo-Kai Watch vs Pokémon
They might look similar, but Level-5's Japanese smash hit has its own unique charm.
Text: Ignacio Reinosa
Roguelike-likes we like
Here's some of our favourite descendants of Rogue.
Text: Mike Holmes
Mihai Pohontu on Samsung's Multi-Platform Future
On the eve of Samsung Developer Conference in San Francisco, the VP of Emerging Platforms talks new opportunities for both consumers and developers.
Everything we NEO about the PS4K
Sony's new console will pack some serious punch, but will that be enough?
Text: Gamereactor Staff
Destiny: The April Update
Destiny feels like home again after a long and occasionally arduous journey.
Text: Paul Davies
Discussing Destiny with DeeJ
We caught up with DeeJ on the week that the much-anticipated April update hit Destiny.
Text: Gamereactor Staff
Blizzard on Overwatch on Console
We talked to game director Jeffrey Kaplan and lead level designer Aaron Keller about Blizzard's upcoming shooter, Overwatch.
Talking Mortal Kombat with Ed Boon
We discussed the evergreen fighting series with its creator.
Text:
Jonas Mäki
Seasons After Fall - Five Quick Questions
We talk to Swing Swing Submarine about the promising indie platformer.
Text: Mike Holmes
DreamHack Masters Malmö preview
We break down each of the four groups and make our predictions of who will make it to the playoffs at DreamHack Masters Malmö.
Text: Rasmus Lund-Hansen