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Launching Pamela into Early Access

Launching Pamela into Early Access

A brave, new sort of survival hits Steam as Nvyve Studios launches the Early Access version of Pamela.

Text: Bengt Lemne & Kerry-Lee Copsey
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Nintendo Switch Review

Nintendo Switch Review

We've spent some quality time with Nintendo's new console, and this is what we think of it.

Text: Mike Holmes & Christian Gaca
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Dialogue Options: An interview with Ron Gilbert

Dialogue Options: An interview with Ron Gilbert

As the release of the Kickstarter-funded throwback adventure Thimbleweed Park approaches, we caught up with one of the genre greats, Ron Gilbert.

Text: Christian Gaca
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Guerrilla on Horizon: Zero Dawn

Guerrilla on Horizon: Zero Dawn

We talk to key people at the studio about the ambitious PS4-bound sci-fi adventure.

Text: Kerry-Lee Copsey and Mike Holmes
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Super Mario Odyssey's Secrets

Super Mario Odyssey's Secrets

We've analysed the reveal trailer shown during the unveiling of the Switch, to find out what might be coming later this year when Mario makes his return.

Text: Islem Sharouda
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Frontline - Rainbow Six: Siege

Frontline - Rainbow Six: Siege

A thriving esports scene, a steady stream of content, and a commitment to longevity - could this be a winning formula for Ubisoft?

Text: Sam Bishop
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Halo Wars 2: Mission Briefing

Halo Wars 2: Mission Briefing

We spoke to Creative Assembly's Alistair Hope ahead of the upcoming launch of Halo Wars 2.

Text: Kerry-Lee Copsey
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The Golden Age of Strategy is Now

The Golden Age of Strategy is Now

Much like its preferred platform, the PC, the strategy genre has been pronounced dead by many. They were wrong... dead wrong.

Text: Bengt Lemne
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AAA Extinction? The Rise of AAA+

AAA Extinction? The Rise of AAA+

With more resources going towards massive projects that lean towards the notion of games as a service, where does it leave the traditional boxed AAA product?

Text: Bengt Lemne
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Destiny 2: Reclaiming the Light

Destiny 2: Reclaiming the Light

We take an in-depth look at Bungie's enigmatic shooter and what we'd like to see in the sequel.

Text: Jon Calvin
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2017: A Year in Preview

2017: A Year in Preview

With 2017 still in its infancy, we take a look ahead at what promises to be a good year for gaming.

Text: Gamereactor Staff
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Game of the Year 2016

Game of the Year 2016

The votes have been counted; the verdict is in. Here is Gamereactor UK's top ten games of 2016.

Text: Gamereactor Staff
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GOTY 2016: Digital

GOTY 2016: Digital

"Indie" is such an outdated term, so instead here we're focusing solely on games that enjoyed a digital-only release in 2016.

Text: Gamereactor Staff
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GOTY 2016: New IP

GOTY 2016: New IP

Sequels dominate the industry, but there's still room for new experiences set in new worlds. Here we celebrate the best new IPs to land in 2016.

Text: Gamereactor Staff
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GOTY 2016: Narrative

GOTY 2016: Narrative

Whether exploring new storytelling techniques or simply spinning a fantastic yarn, this year has seen some brilliant games.

Text: Gamereactor Staff
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GOTY 2016: Expansion/DLC

GOTY 2016: Expansion/DLC

The best DLC enhances our favourite games, making them bigger and better. Here we celebrate the best of the bunch.

Text: Gamereactor Staff
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GOTY 2016: Multiplayer

GOTY 2016: Multiplayer

Sometimes games are at their best when shared with friends (and even strangers). Here we celebrate the best multiplayer experiences of 2016.

Text: Gamereactor Staff
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Oculus Rift & Oculus Touch Review

Oculus Rift & Oculus Touch Review

With the addition of Touch controllers, there's a lot of fun to be had with Oculus Rift, even if it is costly.

Text: Christian Gaca
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GOTY 2016: Handheld

GOTY 2016: Handheld

Just because you're not sitting in front of the big screen, doesn't mean you can't carry on playing. Here's our favourite games to play on the go.

Text: Gamereactor Staff
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GOTY 2016: Remasters/Remakes

GOTY 2016: Remasters/Remakes

The trend of remastering and remaking games continued into 2016, thus we take a look at our favourite updates from the last twelve months.

Text: Gamereactor Staff
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GOTY 2016: Studio

GOTY 2016: Studio

Developers around the world have been busy this year creating content for us to enjoy. Here we celebrate the best of the best.

Text: Gamereactor Staff
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GOTY 2016: Visual Design

GOTY 2016: Visual Design

We take a look back at 2016's most impressive games from a visual design perspective.

Text: Gamereactor Staff