We caught up with Treyarch's Corky Lehmkuhl, Craig Houston, and Kevin Drew to chat all things Zombies Outbreak.
We had a chat with Studio Director, Siobhan Reddy and took a look through the history of the creative developer.
We take a look at the biggest and most exciting launches of the upcoming month.
These are our favourite creatures that you'll be able to encounter once more in the remakes.
Diablo IV has a long way to go but Blizzard still wanted to discuss some of their ideas for the game.
"It's time to take the fight back to the Jailer".
Here's all you need to know from today's Rainbow Six Siege Community and Game Celebration.
After taking a look at our favourite Platinum Trophies, it was only a matter of time before we turned our attention to Achievements on Xbox.
A new Legend, a blown-up map, Ranked changes, another weapon, more cosmetics, and even an entirely new platform launch. Respawn really brought the heat this time.
With the dinosaur park building simulator now being on Xbox Game Pass, we caught up with game producer Brendan Morgan to chat about all things Jurassic World Evolution.
With the console being half way through its lifecycle, we've decided to reflect on its finest titles.
With Wild Rift now available in most places around the world, I thought about what would be ideal for the console version of the Riot MOBA.
Here's our tips and tricks to both enjoy your time at Lake Lapcat and to fight Bowzilla's temper.
Kratos and Atreus are back and looking better than ever.
Another batch of promising looking indies are just on the horizon.
We caught up with a bunch of developers from Respawn Entertainment to chat Apex Legends' narrative.
The Xbox One may have lost the race last generation, but it sure had some great games.
They said it could not be done, but we did it and here's how.
We check out the biggest and most anticipated games releasing over the month of February.
We spoke with Dave Richard, the creative director behind Behaviour Interactive's Dead By Daylight.
Here are some of the most memorable Platinum Trophies that we've been able to add to our collection.
We take a look at our top ten titles that were released over the seven years since the PS4 launched.
From 10 to 60, on PvP and PvE, we've been enjoying everything WoW has to offer without guilds or pre-made groups.
The title recently received several next-gen improvements and we've been busy putting them to the test.
Recently, we were able to speak to Fumihiko Yasuda, Game Director on the PC version.