We've tried out the drastic changes to Epic's popular game, and the battle royal phenomenon continues to impress us.
We talked with two members of the team about the weapons and the vehicles that form the meat of the multiplayer experience.
Nihon Falcom's president Toshihiro Kondo sat down in London to talk with us about the series, his work as a developer, and more.
Lead game designer Richard Cambier talked with us in LA about Part II and how things have grown with this long-awaited sequel.
We were in London to see the players and the technology provided by HP for the tournament.
Keep a clean sheet with our handy guide on how to park the bus in EA Sports' new kickabout.
The Nintendo Switch Lite is officially here and we've been enjoying the simpler, more affordable version of the portable Nintendo powerhouse.
We sat down with the veteran developer at TGS to break down several elements of the upcoming game, and the design philosophy behind it.
We've pulled together a list of our favourite VR titles coming out of Gamescom 2019.
We share a different perspective on Night City, the futuristic metropolis that players will be exploring in CDPR's upcoming sci-fi RPG.