The thoughts of six professionals of different ages working in various fields of game development, such as direction, production, scriptwriting, design, and publishing.
We played The Division 2 until our eyes bled and came up with a guide for those of you looking to venture out into the wastes of Washington D.C. for the first time.
We're all beginners at some point and after familiarising ourselves with Devil May Cry 5 we've written a guide for those who are just getting started with Capcom's latest actioner.
Are you growing increasingly frustrated with the sneaky locations of Devil May Cry 5's secret missions? We're here to help.
We had a chance to talk to the co-game directors Jean-Luc Cano and Michel Koch about the two episodes released thus far.
At the opposite ends of the console spectrum, two competitors could potentially end up being new best friends.
This week we've learned of hundreds of layoffs at the same time as the company revealed record numbers.
Leon and Claire are in for a lot of trouble and you may just need a little extra guidance to help them pull through.
Creative director Jean-Sebastien Decant sat down and talked to us about New Dawn's reception, the new antagonists, returning to Hope County, and much more.
What first happens in Vegas, comes to the rest of the world soon enough, and here is the list of our favourite things from the recent tech show in Nevada.
The lid has been blown open and here's what we know about the upcoming fighting game from Netherrealm Studios.
With Bungie taking the plunge and looking to a future where it self-publishes Destiny, we consider the studio's new-found freedom and what that might mean.
We take a look at the next 12 months to see what there is to look forward to across a range of esports-focused titles.
We take a look at another batch of promising indie titles, this time games with indie label backing.
We've collected together a bunch of indie games that we can't wait to get our grubby mitts on this year. Hopefully.
We take a closer look at the second half of the year, as well as round-up all those 2019 games without a release date.
Plenty of big comebacks and long-awaited sequels as well as some promising new concepts make for a strong start to the new year.
Our votes have all been cast, the numbers have been crunched, and we're finally ready to reveal our game of the year.
The titles we play don't just make themselves, and so we look at the studios that are currently working at the top of their game.
From heartwarming adventures to retro ninjas, 2018 has a lot to show.
Here are the games that took us somewhere new in 2018.
2018 has seen incredible plays, impressive turnarounds, and one or two fairytale stories.
The games that made us laugh, cry, and even question the world around us.
Games don't have to look pretty or sound great to be good, but sometimes it helps.
A broken spear, a Greek tragedy, and a whole lot of choices make Odyssey one of 2018's best games.
Here are the games that brought us together and pulled us apart in 2018.
Rare's piratical sandbox adventure started off good and then got better and better.
These content drops and expansions took already great games and made them even better.
We had a fine time exploring the ins and out of Hope County, Montana.
Here are the games that continue to impress in 2018.
Bethesda's latest online RPG has been a talking point, often for all the wrong reasons, but where does it stand a month after release?
We interviewed the Japanese creator right before he was handed the Vanguard Award at Fun & Serious 2018.
After spending some time in Appalachia, we've got a few ideas about how Bethesda can improve life outside of the Vault.
We spoke to Mike Mood about the unique horror game and how its art-inspired characters came to life.
We look back at what this generation has brought us and how things have changed over the years.
Who is going to fill the massive void left by PlayStation?
When and where should the next game take place?
Microsoft has been on a spending spree in recent months and at X018 two major RPG developers joined the Microsoft Studios family.
We've been playing Red Dead Redemption 2 intensely since launch and stumbled upon some juicy findings.
We offer a few gentle pointers to help you get the most out of the game's opening.
With the Switch version of the remaster hot off the press, we've taken a look back at From Software's classic.
A few handy pointers ahead of your Greek adventures.
As Telltale faces a "majority studio closure" we take a look back at the games we remember best.
From conception to performance, we break the shoot 'em up down.
Pro tips on how to keep the ball out of the net.
Some tips and tricks to avoid the pitfalls of Peru.
We've been on a journey through Egypt, and have some handy hints for those wanting to do the same.
After an action-packed week in Cologne, we're ready to tell you about the games that impressed us the most.
After QuakeCon, E3, and plenty of trailers, we know a fair bit now.
The biggest gaming event in the world kicks off next week.