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Beautifully Broken: Destiny's Diablo Complex

Beautifully Broken: Destiny's Diablo Complex

After being heralded as the next great action series ahead of its launch, we consider why Bungie's new shooter has polarised opinion.

Text: Mike Holmes
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Minecraft - End of the Notch Era

Minecraft - End of the Notch Era

A game that captured a generation waves goodbye to its creator and welcomes a new corporate overlord.

Text: Bengt Lemne
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Enter The Crucible: Destiny's PvP

Enter The Crucible: Destiny's PvP

For some, Destiny's most important feature is The Crucible. We've been waging war in Bungie's new PvP arena, and here's our thoughts.

Text: Mike Holmes
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Gamescom 2014: Schedule of Events

Gamescom 2014: Schedule of Events

From the Call of Duty: Advanced Warfare multiplayer reveal to Sony and Microsoft pressers, via the Metal Gear Solid V preview and more.

Text: Bengt Lemne
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Dealing with Crowdfunding

Dealing with Crowdfunding

We've collected some tips and hints for both backers and developers when it comes to crowdfunding.

Text: Bengt Lemne
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Gamescom Preview

Gamescom Preview

The largest video game event in Europe is coming up and we've tallied up what we know.

Text: Bengt Lemne
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Next Stop 2015: What's the next big delay?

Next Stop 2015: What's the next big delay?

So far this year we've been hit with numerous delays of high-profile titles. We've taken a look at the schedule to see what game is in danger of becoming the latest casualty of the delay bug.

Text: Bengt Lemne
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GRTV @ E3: Bengt's Selection

GRTV @ E3: Bengt's Selection

Bengt has picked ten interviews that he remembers especially well for one reason or another from this year's GRTV shows from E3.

Text: Bengt Lemne
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Far Cry 4: The 11 Things You Need to Know

Far Cry 4: The 11 Things You Need to Know

From how you can play without a copy to whether the team can better Blood Dragon, all the info on Ubisoft's latest from its creators.

Text: Gillen McAllister
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Who Won E3?

Who Won E3?

Editors from across the Gamereactor network agree on one thing: it's been a good year.

Text: Gamereactor Staff
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E3 2014: Can Microsoft Bounce Back?

E3 2014: Can Microsoft Bounce Back?

Still in the fight, this year's E3 has added significance for MS after last year's disastrous showing.

Text: Mike Holmes
0
Fighting Legacies

Fighting Legacies

With post-production completed and media partners in place, Street Fighter: Assassin's Fist has been unleashed onto the world. Can it overcome the legacy of years of poorly-received video game adaptations?

Text: Gillen McAllister
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Missing in action... back for E3?

Missing in action... back for E3?

We've taken a look at a few missing in action games including Prey 2, Yoshi's Land, The Last Guardian and Agent to try and gage the odds of them resurfacing at this year's E3.

Text: Bengt Lemne
0
Superior Human: Sci-fi's Exoskeletons

Superior Human: Sci-fi's Exoskeletons

With Call of Duty embracing future warfare with the inclusion of soldier exoskeletons, and Edge of Tomorrow doing the same in cinema, we take a look over fiction's flirtation with the tech.

Text: Gillen McAllister
0
E3: The Guessing Game

E3: The Guessing Game

There's plenty of rumours swirling out there about this year's show. We run down the list and call whether they're likely to happen or not.

Text: Gamereactor Staff
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Surviving Titanfall: Newcomer Tips

Surviving Titanfall: Newcomer Tips

If you're like us and spent most of this past weekend forgoing the good weather for a few more rounds of Respawn's shooter, welcome.

Text: Gillen McAllister
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13 things you need to know about MGSV: Ground Zeroes

13 things you need to know about MGSV: Ground Zeroes

We've played the upcoming new entry into the Metal Gear Solid V - Ground Zeroes, which will serve as a prologue to MGSV: Phantom Pain. While the review's a couple of weeks off, here's what we can tell you so far.

Text: Gillen McAllister
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Lightning Returns: The Final Word

Lightning Returns: The Final Word

The creative team talk finishing the game, review feedback, and what they've got planned next.

Text: Gillen McAllister
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Tomb Raider - One Year On

Tomb Raider - One Year On

We've spent the day with Lara again as Tomb Raider releases on PS4 and Xbox One. Here's our thoughts.

Text: Gillen McAllister
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A visit to Wargaming's European HQ

A visit to Wargaming's European HQ

We sample Japanese tanks and take a tour of the Wargaming.net offices in Paris.

Text: Philip Lauritz Poulsen
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Raising the Banners - Stoic's Saga

Raising the Banners - Stoic's Saga

"Our design for everything in this game was very much focused on taking the fantasy genre in an unusual direction."

Text: Mike Holmes
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The Best of Clancy

The Best of Clancy

As we march towards The Division, we take a look back on those Tom Clancy-inspired titles that make their namesake proud.

Text: Gamereactor Staff
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Alien: Isolation - the Aliens title we deserve?

Alien: Isolation - the Aliens title we deserve?

Just before the end of 2013, we were invited to Horsham, England, to see the latest product of Sega's collaboration with the Alien movie licence. Banish Colonial Marines from your mind - this is how you do sci-fi horror right.

Text: Gillen McAllister
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Breaking the Halo

Breaking the Halo

It's been a year since 343 released Halo 4. We contemplate the health of the series, and consider its long-term prognosis.

Text: Mike Holmes
0
Bioshock Infinite: Rebuilding Rapture

Bioshock Infinite: Rebuilding Rapture

We sit down with Burial at Sea's producer, Don Roy, and find out more about the inspirations behind the incoming DLC.

Text: Jon Newcombe
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Delay for the Good of the Game

Delay for the Good of the Game

We recently lost both Watch Dogs and Driveclub to the insatiable demons of delay. Thinning out the number of day one titles on both PS4 and Xbox One.

Text: Bengt Lemne
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The Crowdfund Watch: October

The Crowdfund Watch: October

We're taking a look at four new campaigns and revisit last month's challengers.

Text: Bengt Lemne
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Xcom: Enemy Within - Lead Designer Interview

Xcom: Enemy Within - Lead Designer Interview

Lead Designer Ananda Gupta explains to us why battling new enemies, Exalt, in Xcom's incoming expansion is more like a fencing match than keeping goal against the aliens.

Text: Mike Holmes