We attended a briefing held by the Wargaming console team to discuss the upcoming Modern Armor update coming to World of Tanks.
With Joanna Dark's debut adventure celebrating its 20th birthday, we take a look back at one of the N64's finest shooters.
We look back at one of the Dreamcast's finest arcade games on the 20th anniversary of its console launch.
As our series about impactful games from the last ten years comes to a close, we look at two games that started and closed the decade with a bang.
Bethesda's iconic RPG was released back in 2011, and still stands the test of time when talking about role-playing games.
As our ongoing retrospective series continues, Gian looks back at the biggest success story of the last decade.
In this short series, the GR team will reflect on the iconic games of the last decade that meant the most to them, and we're starting with Sam's look back at Dark Souls.
We take a look at the ifs, the buts, and the questions we have about the new entry in the beloved series.
We take a spoiler-riddled look back at Bungie's Halo swansong.
We were in London to see the players and the technology provided by HP for the tournament.
As we twiddle our thumbs waiting for The Elder Scrolls VI, we take a look back at an ambitious game that we've sunk many hours into.
We take a trip down memory lane to pinpoint what made BioWare's Mass Effect so unique and endearing.
We reflect on a decade of mining and crafting in Mojang's seminal game.
We look back at the platform adventure that helped kickstart the indie roguelike revolution.
What with it being Star Wars day (May the 4th be with you, dear reader), we thought we'd take a look back at the Lego adventure that put Traveller's Tales on the map.
We look back at the loot-shooter that played a pivotal role in shaping a new sub-genre.
The shift that the Assassin's Creed series has undergone over the last couple of years has left us longing for some older elements...
With the Switch version of the remaster hot off the press, we've taken a look back at From Software's classic.
With 2012's reboot, Firaxis fanned the flames for a whole sub-genre.
As Telltale faces a "majority studio closure" we take a look back at the games we remember best.
After Tony Hawk's hegemony was over, a new champion put four wheels on the ground.
Including the origins of the partnership, what it's bringing, and more.
We called it 'the best FIFA ever', and with good reason too.
The Kinect has been discontinued, and we look back on the good, the bad, and the okay of the peripheral.
Over the years hundreds of millions of toys have been sold, but it seems the toys-to-life era has come to an end. At least for now.