With EA releasing the Mass Effect Trilogy this week, we reflect on the impact its had on us, and pick our favourite moments.
"This is a marriage of two disciplines, and those involved are very conscious of making sure they work successfully."
As launch day edges ever closer, we've assembled everything you need to know about Halo 4. Head this way for trailers, screens and details galore.
Halo 4 composer Neil Davidge gives a track by track commentary to the game's score, covering the fifteen tracks to be released as part of the official soundtrack album.
"It encourages players to act in a way that seems unnatural to the character and at odds with the world the developers have spent so long crafting."
With Dishonored due to hit shelves tomorrow, we talk with Harvey Smith at Arkane Studios, about his final thoughts now the game's done.
As we go hands-on with Halo 4's campaign, we examine the parallels between it and the original, as 343 work with the difficult task of keeping the game fresh but true to the series.
We take a look back at some of the best, most interesting, and captivating material published on GRTV during past month.
With the first 25 years of Final Fantasy completed, we talk to the key minds involved with the series about its future.
There's plenty of titles hitting shelves today. Here's our review roundup of everything in one easy comparison spot.