We offer up some hints and tips to help get you started in the next entry in the cyberpunk series.
We look back on an eventful week in Cologne and serve up the best and most interesting trailers from Gamescom.
Bio Jade Adam Granger tells us more about For Honor's PvP.
"They summed it up 'as Minecraft for adults', and I'm totally happy with that."
It's a galaxy full of opportunity, if you know where to look.
We've spent some quality time with Hello Games' No Man's Sky and these are our review impressions.
CI Games talks about the latest Ghost Warrior instalment, and how past projects helped shaped the new experience.
Ahead of the official announcement of the sequel to the well received The Fall we had a chat with Over the Moon's John Warner.
Angels and demons face off in this highly acrobatic shooter that's currently in Early Access. We talked to its creator.
A selection of the very best open world (and nearly open world) games ever made.
This is what EA has in store for this gen's most ambitious FIFA.
Corruption in esports threatens its future, but might the newly formed ESIC provide salvation?
Was the popularity of Blizzard's hero shooter all but inevitable?
We've pooled together our thoughts and impressions of the games we saw and played in LA.
All the announcements from Sony's conference, and a big bag of trailers.
Loads of sequels, a new IP, and a bunch of trailers.
All the announcements and lots of trailers.
We take a stroll down memory lane ahead of next week's massive show in LA.
Following a slew of Deus Ex related announcements, we talked with three of the key figures building the augmented franchise.
With E3 looming we consider the announcements that we know are coming, and some of those that we have a hunch will be made in LA next week.
We visited Amsterdam to see what arguably the most influential game engine across the full spectrum of video games has up its sleeve.
We've covered the heroes, now it's time to check out the maps and modes that host the action in Blizzard's brilliant team shooter.
It's a tough job, but someone's got to take all that damage for the team.
Every team needs a little support if it's going to be victorious.
Sometimes attack is the best form of defence, but sometimes attack is also the best form of attack.
Sometimes the best form of attack is a solid defence. Or something like that.
We take stock of Slightly Mad's racer a year after its initial release and following the launch of the Game of the Year Edition.
We take a tour of the best games that you can play without spending a penny.
Building the dystopian city of the future from the ground up.
Ubisoft's tactical team shooter is expanding all the time. We take a look at the newest content drop, Operation Dust Line.
Naughty Dog's new game might have a stellar single-player campaign, but when the sun sets on Nathan Drake's adventure, a compelling multiplayer game awaits.
Nathalie Ek talks to us about playing rock, paper, scissors in The Great War.
We shared a word or two with Marty Stratton, game director of the upcoming Doom reboot.
The return of The King has got us talking about the changing face of the FPS, and boy is it changing.
Here's some of our favourite descendants of Rogue.
Sony's new console will pack some serious punch, but will that be enough?
Destiny feels like home again after a long and occasionally arduous journey.
We caught up with DeeJ on the week that the much-anticipated April update hit Destiny.
We talked to game director Jeffrey Kaplan and lead level designer Aaron Keller about Blizzard's upcoming shooter, Overwatch.
We discussed the evergreen fighting series with its creator.
A few helpful tips to get you started in Lothric.
"It's even more troublesome to be overly negative once you get playing, because as per usual, Pro Evolution Soccer offers up supremely playable digital football."
We love Easter eggs of the gaming variety. Here's some of our all-time favourites.
There's a massive Warhammer 40,000 game currently in Early Access, and soon it will launch fully on PC and console.
During a week spent in San Francisco, we sampled various VR products. Here's what we thought of the big three.
With Sony promising games galore for PSVR after its launch in October, we take a look at what's in store for us when virtual reality hits PS4.
Release dates, prices, specs, and requirements for all three of the major VR devices.
We take a look at some of the possible builds you can adopt when tackling the many and varied challenges found in The Division.
A helpful guide that should help you find your feet in the anarchic streets of Manhattan.
We find out more about Wargaming's plans for the coming year.