We've collected together some tips that should help you get to grips with id's stellar new shooter.
We reflect on the origin, legacy, and current status of Doom's iconic Marine.
We caught up with the popular and ever-evolving Finnish rock band Poets of the Fall and discussed their work on Remedy's games over the years.
Typhoon Studios' alien world can be a scary place, but if you take our advice you should survive (mostly) unscathed.
The turn of a new decade has prompted us to look back at some of the biggest anniversaries in gaming.
With games increasingly being adapted into films and television series, we consider whether we might be about to see a step up in quality.
There are some excellent indie games on the horizon, and we've rounded up 20 that we think are worth keeping tabs on.
We talked to Greymoor's creative director, Rich Lambert, in the run-up to the announcement of the next chapter of The Elder Scrolls Online.
With a title like The Last of Us, it's only fitting that we close out this series with Naughty Dog's survival horror masterpiece.
Fullbright's moving and surprising narrative journey is one of the standout experiences we've enjoyed in the last decade.
Bethesda's iconic RPG was released back in 2011, and still stands the test of time when talking about role-playing games.
As our ongoing retrospective series continues, Gian looks back at the biggest success story of the last decade.
In our ongoing series about the games that defined the last decade for us, Lisa looks back at a fantasy adventure that truly stands out from the crowd.
In this short series, the GR team will reflect on the iconic games of the last decade that meant the most to them, and we're starting with Sam's look back at Dark Souls.
With new consoles on the way, the coming twelve months should be nothing short of incredible.
Capcom does it again with another excellent horror game that takes us back to Raccoon City for a truly memorable adventure.
FromSoftware's brilliant and brutal action-adventure blew us away when it landed earlier this year.
This year Respawn proved that going up against Fortnite and PUBG isn't always a hopeless endeavour.
This year Remedy smashed it out of the park with its latest supernatural action-adventure.
We've tested tiny in-ears and massive headphones in 2019. In this article, we praise the best of both worlds.
This was the year that Obsidian Entertainment finally stepped out of the shadow of New Vegas.
We've tested a lot of fancy TVs in 2019, but which one was our favourite?
An intriguing and unique adventure was brought to life by Hollywood talent as Hideo Kojima's new studio delivered its debut title.
House House's adorable sandbox puzzler is a game for the whole family to enjoy.
ZA/UM's inventive RPG proved to be one of the year's most intriguing experiences.
With the various categories done and dusted, now it's time to give you our top ten games of 2019.
We look back at five games that delivered unique and engaging stories in 2019.
It's time to celebrate the exceptional teams that made the games that we've loved in 2019.
Every great series has to start somewhere, and these are the best original games of 2019.
Some games are just as good the second time around. Some are even better. Here are the best remasters and remakes of 2019.
A big expansion is all well and good, but now it's time to celebrate those games that are supported throughout the year with regular content updates?
We take a look at the best expansions and content updates of 2019.
It's time to celebrate the games that bring us together (and sometimes pull us apart).
Today, we take a look at the games that floored us with their exceptional sound design and stellar soundtracks.
This year has seen some phenomenally beautiful games release and we've narrowed it down to five that we feel deserve the utmost praise.
The first of our GOTY round-ups is here, and we thought we'd start by celebrating game studios making their mark on the industry for the first time.
The second season has just begun, and we find out what the experience is like for several of the players involved in this growing competition.
We sat down with the developers of Warface and found out what's next for the military shooter.
The classic RPG has returned, and we spoke at length about the remaster with the series' director and producer.
We've put together some pointers to help you get started in Kojima Productions' enigmatic debut title.
We sat down with Kong Orange's founder and CEO to talk about the thousand-year road to get to the unique puzzler.
We had a chat with the composer Petri Alanko about his impactful soundtracks in Remedy Entertainment's games through the years.
The Outer Worlds will soon be released, and we caught up with game directors Tim Cain and Leonard Boyarsky to hear more about the ideas behind the RPG.
We've tried out the drastic changes to Epic's popular game, and the battle royal phenomenon continues to impress us.
We talked with two members of the team about the weapons and the vehicles that form the meat of the multiplayer experience.
Nihon Falcom's president Toshihiro Kondo sat down in London to talk with us about the series, his work as a developer, and more.
Lead game designer Richard Cambier talked with us in LA about Part II and how things have grown with this long-awaited sequel.
Keep a clean sheet with our handy guide on how to park the bus in EA Sports' new kickabout.
We sat down with the veteran developer at TGS to break down several elements of the upcoming game, and the design philosophy behind it.
We've pulled together a list of our favourite VR titles coming out of Gamescom 2019.