Given the history of the game and the pedigree of its creators, it's no surprise that it turned out well.
Here are the games that continue to impress in 2018.
Bethesda's latest online RPG has been a talking point, often for all the wrong reasons, but where does it stand a month after release?
We interviewed the Japanese creator right before he was handed the Vanguard Award at Fun & Serious 2018.
After spending some time in Appalachia, we've got a few ideas about how Bethesda can improve life outside of the Vault.
We spoke to Mike Mood about the unique horror game and how its art-inspired characters came to life.
We look back at what this generation has brought us and how things have changed over the years.
Who is going to fill the massive void left by PlayStation?
When and where should the next game take place?
Microsoft has been on a spending spree in recent months and at X018 two major RPG developers joined the Microsoft Studios family.
We've been playing Red Dead Redemption 2 intensely since launch and stumbled upon some juicy findings.
We take a look at a handful of promising VR games.
We offer a few gentle pointers to help you get the most out of the game's opening.
With the Switch version of the remaster hot off the press, we've taken a look back at From Software's classic.
A few handy pointers ahead of your Greek adventures.
As Telltale faces a "majority studio closure" we take a look back at the games we remember best.
From conception to performance, we break the shoot 'em up down.
Pro tips on how to keep the ball out of the net.
Director Naoki Yoshida and composer Masayoshi Soken talk to GR about the past, present, and future of A Realm Reborn as the MMO celebrates its fifth birthday.
Here's an introduction to the cast, with exclusive pictures and descriptions by Yuji Horii himself.
Some tips and tricks to avoid the pitfalls of Peru.
It ain't easy saving Manhattan, but these pointers might give you some help.
We've been on a journey through Egypt, and have some handy hints for those wanting to do the same.
After an action-packed week in Cologne, we're ready to tell you about the games that impressed us the most.
After QuakeCon, E3, and plenty of trailers, we know a fair bit now.