Let's Speculate: What's next Rockstar?
PC / PS3 / PS4 / Xbox 360 / Xbox One
Rockstar are working on an announced game for new-gen consoles. We theorise what that game might be.
Text: Gamereactor Staff Published on the 18th of May 2014
E3: The Guessing Game
Nintendo 3DS / PC / PS Vita / PS3 / PS4 / Wii U / Xbox 360 / Xbox One
There's plenty of rumours swirling out there about this year's show. We run down the list and call whether they're likely to happen or not.
Text: Gamereactor Staff Published on the 17th of May 2014
Excited Expectation: 7 E3 titles we can't wait to see
PS4 / Xbox One
We hardly know anything about them, yet they're the reason why we're looking forward to E3. Here's seven games to be excited about next month, and why.
Text: Gamereactor Staff Published on the 10th of May 2014
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Call of Duty: does annual warfare deserve derision?
PC / PS4 / Xbox One
As apathy rather than excitement sets in with the new CoD reveal, we take a look at the reasons why gaming's biggest franchise continues to reign.
Text: Mike Holmes Published on the 2nd of May 2014
Embracing Destiny: Hands-On with Bungie's Shared World Shooter
PS3 / PS4 / Xbox 360 / Xbox One
A couple of weeks ago we travelled to Seattle to sit down with Bungie and get a glimpse of their post-Halo vision. This is what we came away with.
Text: Gillen McAllister Published on the 28th of April 2014
Soma brings "a much larger world, more attention to details"
PC / PS4
We talk the Frictional Games' Jens Nilsson about the game they've working on ever since Amnesia: The Dark Descent.
Text: Bengt Lemne Published on the 23rd of April 2014
Julian Gerighty on The Crew
PC / PS4 / Xbox One
We talk to Julian Gerighty about the vehicular MMO that's been a decade in the making.
Text: Mike Holmes Published on the 10th of April 2014
Quick Guide to Call of Duty Championship 2014
PC / PS3 / PS4 / Wii U / Xbox 360 / Xbox One
This weekend the best CoD players in the world do battle.
Text: Bengt Lemne Published on the 28th of March 2014
Launching Reaper of Souls - Interview with Blizzard's Jesse McCree
Mac / PC / PS4
Blizzard's Jesse McCree talks key new gameplay features like Nephalem Rifts and Adventure Mode, right before the expansion's launch.
Text: José Manuel Bringas Published on the 23rd of March 2014
Learning to Like Delsin Rowe
PS4
We played a couple of missions from Infamous: Second Son, and the new main character is starting to grow on us.
Text: Bengt Lemne Published on the 9th of March 2014
13 things you need to know about MGSV: Ground Zeroes
PS3 / PS4 / Xbox 360 / Xbox One
We've played the upcoming new entry into the Metal Gear Solid V - Ground Zeroes, which will serve as a prologue to MGSV: Phantom Pain. While the review's a couple of weeks off, here's what we can tell you so far.
Text: Gillen McAllister Published on the 6th of March 2014
Tomb Raider - One Year On
Mac / PC / PS3 / PS4 / Xbox 360 / Xbox One
We've spent the day with Lara again as Tomb Raider releases on PS4 and Xbox One. Here's our thoughts.
Text: Gillen McAllister Published on the 28th of January 2014
Crowdfund Watch: January
Android / iOS / Linux / Mac / Nintendo 3DS / Ouya / PC / PS Vita / PS4 / Wii U
We take a closer look at some of January's most promising crowdfunding campaigns and look back at December's picks.
Text: Bengt Lemne Published on the 25th of January 2014
The Best of Clancy
PC / PS1 / PS2 / PS3 / PS4 / Xbox / Xbox 360 / Xbox One
As we march towards The Division, we take a look back on those Tom Clancy-inspired titles that make their namesake proud.
Text: Gamereactor Staff Published on the 14th of January 2014
Massive's David Polfeldt - Culture, Division & Legacy
PC / PS4 / Xbox One
We sat down to talk to Massive Entertainment's managing director David Polfeldt after his presentation at the D.I.C.E European Summit. On the table: The Division, studio working practices and much more.
Text: Gillen McAllister Published on the 14th of January 2014
PlayStation 4: One Month On
PS4
PlayStation 4 launched in Europe on November 29 and we've been playing ever since, finding things we really like and things we'd like to see improve.
Text: Gamereactor Staff Published on the 12th of January 2014
PlayStation Now: Cloudy Tomorrow
PS Vita / PS3 / PS4
Opinion: Sony's streaming service has been lauded as a new horizon for gaming. But there's a lot of questions in need of proper answers. We investigate the issues.
Text: Bengt Lemne Published on the 10th of January 2014
Alien: Isolation - the Aliens title we deserve?
PC / PS3 / PS4 / Xbox 360 / Xbox One
Just before the end of 2013, we were invited to Horsham, England, to see the latest product of Sega's collaboration with the Alien movie licence. Banish Colonial Marines from your mind - this is how you do sci-fi horror right.
Text: Gillen McAllister Published on the 7th of January 2014
The Elder Scrolls Online: Creative Director Interview
Mac / PC / PS4 / Xbox One
After our recent hands-on, we talk to one of the minds behind the franchise's MMO transfer - creative director Paul Sage.
Text: Philip Lauritz Poulsen Published on the 4th of December 2013
PlayStation 4: The Launch Reviews
PS4
A roundup of the titles you'll be able to pick up tomorrow.
Text: Gamereactor Staff Published on the 28th of November 2013
PlayStation 4: Hands-On Verdict
PS4
We've spent the last week trying out PS3's successor. Here's what we liked, what we didn't, and everything in-between.
Text: Gamereactor Staff Published on the 28th of November 2013
What once was lost in localisation
PS Vita / PS3 / PS4 / Xbox 360
Gamereactor spends a day with Namco Bandai's Manga Tour.
Text: Bengt Lemne Published on the 14th of November 2013
The Crowdfund Watch: November
Android / iOS / Linux / Mac / PC / PS Vita / PS3 / PS4 / Wii U / Xbox One
It's that time of the month when we bring you some of the latest and greatest crowdfund campaigns.
Text: Bengt Lemne Published on the 9th of November 2013
PlayStation 4 Essentials: The Games
PS4
We take a closer look at the games that you'll be playing on your PS4 in the year ahead.
Text: Bengt Lemne & Mike Holmes Published on the 31st of October 2013
PlayStation 4 Essentials: All You Need to Know
PS4
As we countdown to the release of Sony's new machine, we round up everything known so far.
Text: Bengt Lemne & Mike Holmes Published on the 29th of October 2013
A new Killzone for a new generation
PS4
We went to Amsterdam to visit Guerrilla Games and sample the campaign and multiplayer of PS4 launch title Killzone: Shadow Fall.
Delay for the Good of the Game
PC / PS3 / PS4 / Wii U / Xbox 360 / Xbox One
We recently lost both Watch Dogs and Driveclub to the insatiable demons of delay. Thinning out the number of day one titles on both PS4 and Xbox One.
Text: Bengt Lemne Published on the 21st of October 2013
The Crowdfund Watch: October
Android / iOS / Nintendo 3DS / PS Vita / PS3 / PS4 / Wii U / Xbox 360 / Xbox One
We're taking a look at four new campaigns and revisit last month's challengers.
Text: Bengt Lemne Published on the 13th of October 2013
Shaping the Vision: Vicarious Visions and Skylanders
Nintendo 3DS / PS3 / PS4 / Wii / Wii U / Xbox 360 / Xbox One
We head to New York to see how Vicarious Visions are shaping (and pulling apart) the future of the Skylanders franchise.
Text: Tomas Veiden Published on the 25th of September 2013
A Poetic Saga: Child of Light Hands-On and GRTV Interview
PC / PS3 / PS4 / Wii U / Xbox 360 / Xbox One
We talk to the game's lead writer and weigh up whether the game was worth the two hour queue to go hands-on with it at Ubisoft's DigiDays event.
Text: Gillen McAllister Published on the 13th of September 2013
The Crowdfund Watch: September
Android / iOS / Linux / Mac / PS1 / PS3 / PS4 / Wii U / Xbox 360 / Xbox One
We're taking a look at the most exciting ongoing crowdfunding efforts and looking back at last month's games.
Text: Bengt Lemne Published on the 7th of September 2013
Gamescom - The Best of GRTV
PC / PS3 / PS4 / Xbox 360 / Xbox One
So many trailers, so little time. We've picked out the best and put them together with some exclusive GRTV content from this year's show.
Text: Lee West & Mike Holmes Published on the 25th of August 2013
The Consistent Console Message
PS3 / PS4 / Xbox One
As we're in the midst of a console war, Jon Newcombe considers if consumer desires should be driving technological innovation.
Text: Jon Newcombe Published on the 24th of August 2013
FIFA 14 - What to Expect
PC / PS3 / PS4 / Xbox 360 / Xbox One
As the latest instalment of the ever popular football simulator nears release an abundance of information has been revealed.
Text: Jon Newcombe Published on the 21st of August 2013
Street Fighter: Assassin's Fist Interview
Nintendo 3DS / PC / PS Vita / PS3 / PS4 / Wii U / Xbox 360 / Xbox One
In our latest print issue (out now) we take a look at Joey Ansah's journey in bringing a live-action Street Fighter to screen. This is our one-on-one with the man himself.
Text: Gillen McAllister Published on the 20th of August 2013
The Road to Gamescom 2013
Android / iOS / Linux / Mac / Nintendo 3DS / PC / PS Vita / PS3 / PS4 / Wii U / Xbox 360 / Xbox One
We're getting ready to fly off to the continent for Europe's most prominent game show.
Text: Bengt Lemne Published on the 17th of August 2013
GRTV: Indies of E3
Mac / PC / PS3 / PS4 / Xbox 360
We've gathered some of our favourite indie interviews from Los Angeles.
Text: Bengt Lemne Published on the 4th of August 2013
Naoki Yoshida on Final Fantasy XIV: A Realm Reborn
PC / PS3 / PS4
With less than a month remaining until the launch of Final Fantasy XIV: A Realm Reborn we asked producer Naoki Yoshida a bunch of questions.
Text:
Jonas Mäki Published on the 29th of July 2013
The Crowdfund Watch: July
Android / iOS / Linux / Mac / PC / PS4
Four interesting crowdfund campaigns caught our eye in July.
Text: Bengt Lemne Published on the 28th of July 2013
Restart? Franchises ready for a next-gen resurrection
PS4 / Xbox One
We take a look at those series that are ready to be dusted off and reintroduced to a whole new gaming generation.
Text: Gillen McAllister Published on the 27th of July 2013
An Interview with Mark Cerny
PS4
Console's lead architect talks bringing the machine to market this year and much more.
The Witcher 3: Wild Hunt - Open world narrative evolved
PC / PS4 / Xbox One
From virtual unknowns to kings of a genre in seven years: but CD Projekt Red have even more ambitious plans for their third Witcher game.
Text: Bengt Lemne Published on the 12th of July 2013
Assassin's Creed IV: "We took a leaf out of Far Cry 3's book"
PC / PS3 / PS4 / Wii U / Xbox 360 / Xbox One
While Assassin's Creed IV: Black Flag has been discussed at length in the months leading up to E3, there was still much to be discovered.
Text: Gillen McAllister Published on the 26th of June 2013
The Mysterious Mr. Kojima
PC / PS3 / PS4 / Xbox 360 / Xbox One
We talked to the legendary Metal Gear Solid creator at this year's E3 to learn of his thoughts on next-gen, open worlds and Moby Dick Studios.
Text: Bengt Lemne Published on the 25th of June 2013
The Great Illusion of Social Gaming on Next-Gen Consoles
PS4 / Xbox One
Gamereactor Italy's new Editor-in-Chief Fabrizia Malgieri poses the question: are we indeed faced with a turning point in the history of video games?
Touching the Future: PS4 Controller Hands-On
PS4
Similar vein but different technique; the PS4 controller flaunts new tweaks on the classic Sony pad design.
Text: Gillen McAllister Published on the 15th of June 2013
E3: The Long List
Nintendo 3DS / PC / PS Vita / PS3 / PS4 / Wii U / Xbox 360 / Xbox One
A big fat stack of games from this year's E3.
Text: Mike Holmes ad Lee West Published on the 15th of June 2013
Next-Gen Exclusives: Playstation 4
PS4
There are several new IPs coming to Playstation 4, and even more are making the jump from PC to Sony's console.
Text: Mike Holmes Published on the 14th of June 2013
Welcome to E3
Nintendo 3DS / PC / PS Vita / PS3 / PS4 / Wii U / Xbox 360 / Xbox One
We run through what's on when, and what you need to know on Gamereactor's dedicated sub-site.
Text: Gamereactor Staff Published on the 9th of June 2013
GRTV: Best of GDC - Part 1
PC / PS3 / PS4 / Xbox 360 / Xbox One
We've taken a look at the content that came out of our GDC trip.
Text: Bengt Lemne Published on the 11th of May 2013
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