Gamereactor spends a day with Namco Bandai's Manga Tour.
It's that time of the month when we bring you some of the latest and greatest crowdfund campaigns.
We sit down with Burial at Sea's producer, Don Roy, and find out more about the inspirations behind the incoming DLC.
We recently lost both Watch Dogs and Driveclub to the insatiable demons of delay. Thinning out the number of day one titles on both PS4 and Xbox One.
It's time to die and start again. And again. And again.
We're taking a look at four new campaigns and revisit last month's challengers.
Lead Designer Ananda Gupta explains to us why battling new enemies, Exalt, in Xcom's incoming expansion is more like a fencing match than keeping goal against the aliens.
We head to New York to see how Vicarious Visions are shaping (and pulling apart) the future of the Skylanders franchise.
Four different perspectives on one of the industry's most enduring series.
Ubisoft's annual digital-focused event completed its global tour last week; we report back from the European leg with impressions of what was on show.
Fabrizia Malgieri ponders the parallels between the characters in Beyond: Two Souls and the different media Quantic Dream uses to tell their story.
With the release of GTAV just around the corner, we've assembled everything you need to know about the biggest launch of the year.
We talk to the game's lead writer and weigh up whether the game was worth the two hour queue to go hands-on with it at Ubisoft's DigiDays event.
We're taking a look at the most exciting ongoing crowdfunding efforts and looking back at last month's games.
So many trailers, so little time. We've picked out the best and put them together with some exclusive GRTV content from this year's show.
As we're in the midst of a console war, Jon Newcombe considers if consumer desires should be driving technological innovation.
As the latest instalment of the ever popular football simulator nears release an abundance of information has been revealed.
In our latest print issue (out now) we take a look at Joey Ansah's journey in bringing a live-action Street Fighter to screen. This is our one-on-one with the man himself.
We're getting ready to fly off to the continent for Europe's most prominent game show.
We reminisce about our journey with Corvo through the underbelly of a steampunk masterpiece.
We've gathered some of our favourite indie interviews from Los Angeles.
We head to Irrational Games to see the proper conclusion to Infinite's story, and talk to the developer about the DLC.
With less than a month remaining until the launch of Final Fantasy XIV: A Realm Reborn we asked producer Naoki Yoshida a bunch of questions.
We talk with the new voice behind Splinter Cell's iconic lead character.
Spoilers ahead! We talk to the game's creators about story structure, hard choices, reveals and endings... and next game Easter Eggs.