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Nintendo Classic Mini: SNES - Review

The SNES is back, and it's bringing with it a handful of classic games from yesteryear.

  • Text: Mike Holmes
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There are a couple more key Nintendo franchises represented, notably Donkey Kong Country, which still looks and plays great, even after all these years. Kirby Super Star is a collection of mini-games that adds further gameplay possibilities, but when it comes to the cutesy pink mascot, we have to say that we much prefer Kirby's Dream Course, which delivers golf-like gameplay in one of the more unique titles in the collection.

Have we saved the best for last? Some would certainly say so, as the only games we haven't really mentioned are Super Castlevania IV, which looks fantastic thanks to some age-defying graphics and an equally memorable soundtrack. While the final game to be included, and the other half of the equation that defined the resultant "metroidvania" sub-genre, is Super Metroid, another series once again in the spotlight after the recent 3DS release of Samus Returns and with Metroid Prime 4 set to (hopefully) satisfy long-starved fans when it eventually lands on the Switch.

We had a look at each of the games included on the SNES Mini Classic, and it's safe to say that there are some brilliant titles in there, with countless hours of gameplay for nostalgic fans to enjoy. Many of the titles included therein would go on to define their respective genres for years to come, and their collective importance cannot be underestimated.

Importantly, the emulation of the various titles is seemingly done with care across the board, and like the NES Mini there are options in terms of viewing (4:3, Pixel Perfect, and CRT Filter if the image is too crisp for your liking). Throw in the suspend points that let you maintain your progress, and you've got a complete collection that does a great job of highlighting some of the finest games of the era, whilst also making them more accessible than ever before.

The success of the NES Mini was driven by nostalgia first and foremost (and, you might argue, a lack of availability), but we'd wager that the SNES Mini will offer more thanks to the improvement in terms of software. The controllers, which we haven't really touched on, offer ehanced input options, and therefore the games could be made more complex (we'd have liked slightly longer cables this time around too). The extra power of the SNES means that the games look considerably better than their predecessors, which certainly helps in terms of overall appeal.

It's also incredibly easy to get set up. The console is powered by a micro-USB cable (either via a mains adapter or, as we did, you could power it via a USB port on the TV or an existing console) and the signal is transmitted to the screen via the HDMI cable included in the box. Navigating the software is simple enough thanks to a crisp and clear UI, and overall the presentation is pretty high.

For retro gamers and Nintendo fans, the SNES Mini has turned out to be yet another must-have accessory, but we think there'll also be plenty of people beyond the niche band of classics-lovers out there who'll want to pick up this collection of timeless games. Having spent some quality time in the company of this shrunken Super Nintendo Entertainment System, we can think of several reasons (around twenty, in fact) why you might want to check it.