Duskfade Interview: Chatting inspiration, difficulty, runtime, AI, and more with Weird Beluga
This 3D platformer is looking to pay homage to the golden era of PS2 platformers, by offering up a larger-than-life adventure following an interesting hero.
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Ben Lyons
Old Games, New Lives: Gamers Speak Out on Remakes and Remasters
We're living in the age of remakes and remasters, but is it just the latest fad or something more? G2A.COM has surveyed over 5,005 fans and the data writes a very telling story.
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Summer Shows: Expectations and hopes for June 7th's Xbox Games Showcase
They're leading the way with Gears of War: E-Day, but it looks like that won't be the only thing we'll be seeing.
Gunnar Optiks Alienware Bermuda Triangle
We've tried on yet another pair of gaming glasses, this time with a sci-fi flair featuring an Alienware-inspired look.
Here are all the headlines from tonight's State of Play
A new God of War has finally been revealed, everyone!
We speak to the sole developer behind the Alan Wake-esque game The Pines
The sources of inspiration are clear, but make no mistake; The Pines is a unique blend all of its own, combining simmering suspense, pitch-black humour, and surprising freedom.
The Emperor's Champions - Warhammer 40,000: Boltgun II Interview with Auroch Digital
We spoke with Matthew Walker and Matthew Bone of Auroch Digital about building a sequel that improves on an already successful formula.
Summer Shows: Expectations and hopes for June 7th's Summer Game Fest
There's certainly less information to go on here, but that just makes it all the more exciting to speculate.
Screen Time - June 2026
We take a look at the biggest films and series making their arrival in cinemas and on streaming services this June.
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Ben Lyons
The Adventures of Elliot Interview: Speaking evolving HD-2D, advanced combat, expected duration, and more
We spoke with game director Shota Fukebaru to learn a little more about the anticipated RPG ahead of its launch in mid-June.
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Ben Lyons
Summer Shows: Expectations and hopes for June 2's PlayStation State of Play
We're kicking off a series of articles focusing on what's in store for this summer's showcases.
The Evil Column: With the return of Silent Hill and the continued dominance of Resident Evil, we're partying again as if it were 1999
Time is a flat circle.
Games To Look For - June 2026
We take a look at the biggest games set to arrive on PC and consoles to kick off the summer.
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Ben Lyons
Echo Generation 2 Interview: Talking learnings from Echo Generation 1, AI's impact, adaptations, and more with Cococucumber
We caught up with Echo Generation 2's game director to learn more about the newly launched video game.
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Ben Lyons
The blue slime turns 40: Happy birthday, Dragon Quest!
We share some memories and personal thoughts on the classic Dragon Quest series, which is celebrating its 40th anniversary today.
Trading Rock and Stone for Rogue and Like: Deep Rock Galactic: Rogue Core Interview with Ghost Ship Games
We talk with Ghost Ship's Marketing Manager Aaron Hathaway about the latest Deep Rock Galactic experience tearing up plenty of rocks and/or stones.
Denshattack! Interview: Talking 'trainspirations', length, AI, and additional settings with Undercoders
We caught up with the development team behind one of 2026's quirkiest video games to learn more about it ahead of the June 2026 launch.
Text: Ben Lyons & Alberto Garrido
Bringing Stealth Back: Thick as Thieves Interview with Jeff Hickman
We chatted with Thick as Thieves' Game Director about balancing a stealth game for co-op, bringing immersive sims back, and the creation of Kilcairn.
Assassin's Creed: Black Flag Resynced - an interview with director Richard Knight
We travelled to Paris to swing a sabre in the Caribbean ahead of the game's upcoming launch, and we also conducted an exclusive interview with the game's director, Richard Knight.
Following the success of Esoteric Ebb: A chat with Christoffer Bodegård
A lot has happened since Esoteric Ebb was released at the beginning of March, and we felt it was time to sit down with Mr Bodegård for a few questions about what life is like now...
Text: Joel Petterson
Man O' War: Corsair - Does it hold up?
We've traded the mystic realm of the Webway for the high seas in this unique Warhammer game.
Mina the Hollower Interview: Discussing the delay, length, AI, inspirations, and secrets with Yacht Club
We spoke with the Shovel Knight creator to learn some final bits of information related to their anticipated action-platformer.
Text: Ben Lyons & Emily-Maisy Milburn
The essence of the editor: an interview with Kazuhiko Torishima
At the 26th Comicon Napoli, we sat down with the legendary editor behind Dragon Ball and Dr. Slump to talk about talent discovery, what manga means to children, transmedia publishing, and Akira Toriyama.
Lego mania: 8 adaptations that could make for wonderful Lego games
We pick out eight options that could make for compelling video games that are perhaps a little different to what Lego tends to make.
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Ben Lyons
Jonathan Blow on creating an epic puzzle saga and lessons learned from past projects for Order of the Sinking Star
We chatted with the legendary game developer about his new expansive puzzle game.
Asha Sharma: The Xbox turnaround no one saw coming
After two months and two weeks as the new head of Xbox, many people have been somewhat taken aback by her breakneck pace. Let's take a look at everything Phil Spencer's successor has managed to accomplish...
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Jonas Mäki
We talked about Indiana Jones and the Great Circle on Nintendo Switch 2 with MachineGames
The Swedish developer, best known for its Wolfenstein games, has managed to squeeze Indy's lavish adventure onto Nintendo's new hybrid console...
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Jonas Mäki
Warhammer 40,000: Rites of War - Does it hold up?
We're truly taking on a classic in this latest look at a forgotten game of the past.
A brief history of Wings - The best, and also the last, major game from Cinemaware
Wings truly lived up to Cinemaware's vision of merging film and games, yet it also proved to be the company's swan song.
The ten best-looking covers: NES
Nintendo's first console changed video games forever. We've taken a look at the most striking covers of this much-loved console.
Phantom of the Opera 1/6 Action Figure is a marvel to behold
Masterful Craftsmanship brings a cinema icon to life in your home.
Gunnar Optiks Cyberpunk 2077 Dex
We're getting our wardrobe ready for the dystopian era of 2077 with some functional, stylish shades.
Space Hulk - Does it hold up?
We've stomped our way through pitch-black corridors searching for Xenos threats in this board game made into a classic video game.
Why your next SSD should be the Kingston KC3000 PCIe 4.0 NVMe M.2
Storage is the silent bottleneck holding your system back. Here's how Kingston's KC3000 removes it.
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Screen Time - May 2026
We take a look at the biggest films and television series set to make their arrival in cinemas this month.
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Ben Lyons
Dungeons & Dragons: How to get started in 2026
After a few weeks exploring the Borderlands in the new Starter Set, here is a guide with useful tips on how to get the most out of it.
Call of the Elder Gods Interview: Speaking sequel ambitions, length, AI, and adaptation potential with Out of the Blue
We had a chance to interview creative director Tatiana Delgado to learn some last bits of information about the anticipated sequel.
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Ben Lyons
Games To Look For - May 2026
We take a look at the biggest games set to make their arrival on PC and consoles this May.
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Ben Lyons
The ten best-looking covers: Dreamcast
Sega's last console only lasted a year and a half, but what a run it was. We've taken a look at the most eye-catching covers for this much-loved console...
A Final Reckoning! Why You Shouldn't Miss Diablo IV: Lord of Hatred
It's time to face Mephisto in the next chapter of Blizzard Entertainment's beloved action-RPG, launching on Battle.net, Xbox, PlayStation, and Steam on April 28.
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Directive 8020 Interview: Speaking AI, runtime, horror inspiration, and The Dark Pictures connection with Supermassive Games
We had a chance to interview creative director, Will Doyle, all to learn more about the anticipated horror project, which will be launching on May 12.
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Ben Lyons
Warhammer: Mark of Chaos - Does it hold up?
Fantasy strategy games may have a new big hitter these days, but this classic still has its charm.
SNEG co-founders talk bringing back old-school Warhammer games, and keeping classic games around for future generations
Game preservation is more important than ever, and we spoke to two of the leading figures at a publisher reviving old favourites and bringing them back to our screens.
The ten best-looking covers: Game Boy/Color/Advance
We're kicking back and taking a look at some of the best portable covers ever made, specifically for the Game Boy family.
Back to the Forge for Blades of Fire 2.0 with Game Director Enric Alvarez
We talked boss design, improvements, and giving players authorship over their experiences in the massive new update for Blades of Fire.
Mouse: P.I. for Hire - catching the old cartoons vibe in video games
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London Games Fest 2026: Does the UK finally have a worthy EGX replacement?
After spending a few days in the capital and experiencing New Game Plus and the BAFTA Games Awards, we're rather impressed by how London Games Fest has evolved and blossomed.
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Ben Lyons
Warhammer 40,000: Fire Warrior - Does it hold up?
To start our new nostalgic series, we're diving back into an old-school shooter that feels incredibly of its time.
Do Super Metroid and The Legend of Zelda: Ocarina of Time really need a remake?
With the community having already digested the alleged Switch 2 leak, we weigh up the pros and cons of updating two of the greatest video games of all time.
Bringing Bubsy back: Talking length, AI, speedrunning, and retro roots with Bubsy 4D developer Fabraz
We caught up with the talented developer to learn more about the upcoming platformer and why now is the perfect time for Bubsy to make a comeback.
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Ben Lyons