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Anthem gets new Stronghold, although some content is delayed

With the team at Bioware prioritising bug fixing after the game launched with more issues than expected, the studio is behind schedule.

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It's not been the best of starts for Anthem, Bioware's big new sci-fi IP. The game, despite being fun in many respects, simply didn't come together as everyone wanted, and the project was further impacted by some strange decisions when it came to endgame content.

Simply put, it's all been a bit of a mess, and the result of that mess is that Bioware has had to spend a significant amount of time tidying up since the game launched in February. With the developers focusing on fixing bugs and improving the overall pacing of the experience, content plans have been delayed, as revealed on the game's subreddit.

But first, the good news. The game was updated recently with a new Stronghold called "The Sunken Cell", players can now access the Forge from anywhere they like, you can launch an expedition without having to load back into Fort Tarsis, and you won't have to grab new contracts from all over. These changes should speed up the flow of the experience somewhat, and you can read more detailed patch notes here if you want to know more about Update 1.1.0.

Now, the bad news. Bioware's content schedule has hit a few snags, and several features have been delayed, including the "Mastery System, Guilds, Legendary Missions - Phase II, Weekly Stronghold Challenge, Leaderboards, Some Freeplay Events, Cataclysm". In particular, we'll find out more about Cataclysm in May, and the studio is promising changes to the loot system too.

Bioware has promised that more information is on the horizon, and there are plans at the studio to improve communication via "a Player Feedback Environment (PFE)," which the studio sees as "an opportunity to get your feedback before we go live with major features (in the short term for PC only)."

We'll share more on all of this when we get it, but what would you like to see added to Anthem in the future as Bioware looks to steady the ship.

Anthem

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AnthemScore

Anthem

REVIEW. Written by Mike Holmes

"It engages and entertains even if it is a rather distilled and disjointed experience compared to the studio's usual work."



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