The guiding principles for Uncharted 4 multiplayer was announced on the PlayStation blog earlier today. The biggest revelation would be that all the DLC maps and modes will be available for free, while vanity and in-game store items can be unlocked by playing the game.
"This means that the Uncharted 4 Multiplayer community won't be fragmented by different types of DLC," said lead game designer, Robert Cogburn, "and that those who are loyal in participating in the community will be rewarded. Our DLC release approach will represent an entirely new direction for Naughty Dog, and we are confident it will have a hugely positive impact and keep the Uncharted 4 Multiplayer community thriving."
"We strongly believe that players must be on an even playing field. To do this, we made Relics, a currency that can only be earned through gameplay and will be able to unlock all DLC, present and future. We will be putting future gameplay items ranging from Mysticals to Boosters into DLC Gameplay Chests. Each Chest will contain new gameplay items... Over time, Naughty Dog will release a variety of new maps, modes and gameplay items at no additional cost (including Co-op), that will introduce new rules and play styles."
Further details were given on the 'Triple Pack', the game's season pass. As well as a single player story add-on, there will be two multiplayer packs that includes a weapon, a booster, a skin, a hat, and a taunt. Uncharted 4: A Thief's End is set to release for PS4 on May 10.