Half-Life was released back in 1998 on PC, and it enjoyed immense success, quickly becoming a reference point in the shooter genre and eventually one of the best-loved games of all time. After a sequel in 2004 and its subsequent expansions, the game has given way to other shooters, games that the series has most certainly influenced. And yet, 19 years after the launch of the initial game, talk of another game in the series just won't go away.
Valve is still clearly thinking about the series in some capacity, as a new patch has landed for the original Half-Life that, even after all these years, fixes one or two minor bugs. Here are the official patch notes:
Fixed crash when entering certain malformed strings into the game console. Thanks to Marshal Webb from BackConnect, Inc for reporting this.
Fixed crash when loading a specially crafted malformed BSP file. Thanks to Grant Hernandez (@Digital_Cold) for reporting this.
Fixed malformed SAV files allowing arbitrary files to be written into the game folder. Thanks to Vsevolod Saj for reporting this.
Fixed a crash when quickly changing weapons that are consumable. Thanks to Sam Vanheer for reporting this.
Fixed crash when setting custom decals
Is this patch just general housekeeping, or is something else going on here? Given Valve's reluctance to commit to another entry in the series, we suspect that it's just maintenance, but stranger things have happened.
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