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The Walking Dead: Survival Instinct

"A first person survival game"

Terminal Reality on Walking Dead.

Principal Effects Artist Glenn Gamble adds his insights into the work that has gone into creating the video game that is based on the TV series.

"We're calling it a first person survival game. And it's really kind of an open approach to everything. You come into the second mission of the game, you're looking for gas and you start the level... and you can see the pharmacy and the general store on the left. You can see some smoke trailing out, which might be somebody trying to light a signal fire to get your attention without alerting all the walkers in the street. There is some buzzards circling over head which could lead to something, and then there is the big gasoline sign at the end of the road. And it's up to the player how they get to the gasoline sign."

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