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Gamereactor UK
reviews
Snipperclips: Cut it out, together!

Snipperclips: Cut it out, together!

One of the most brilliant indie multiplayer games made by Nintendo in recent years.

There's no doubt that one of the strengths of Nintendo's new console, the Switch, is not only the focus on an "everywhere" gaming experience - thanks to its innovative hybrid concept, which combines home and handheld consoles - but also its extraordinary ability to bring players together to share games. Just like one of its most brilliant and recent predecessors, the Wii, Switch aims to make sure that players can play in a group in order to cooperate and compete, with very simple, but at the same time captivating, ideas.

If 1-2-Switch is the game that has this mission clear in its DNA - unfortunately, succeeding only in part - one of the games that best reflects the formula of sharing and cooperation is undoubtedly Snipperclips: Cut it out, together!. With a simple, intuitive, and increasingly challenging central concept, this little gem developed by SFB Games (one of Nintendo's internal studios) is now one of the most incisive and fun multiplayer games we've seen on a Nintendo console in recent years, combining the typical family gaming experience with more exciting challenges that may well end friendships (we're joking, of course... or are we?).

Snipperclips: Cut it out, together!

The idea behind Snipperclips: Cut it out, together! is innovative and original: the players (up to four) take control of coloured cards called Snip and Clip, and their main purpose is to solve puzzles scattered in different levels, assuming various forms. To help to find a solution to the various puzzles - which have a gradually increasing challenge - players are tasked with working together, and they can also cut bits out of each other in order to get the right shape. For example, one task is to pop a series of balloons, and another is to dunk a basketball. Therefore, it's clear from the first moments with Snipperclips that one of the key aspects is the constant cooperation between players, otherwise it turns into a total mess.

The main game mode - called World - is divided into several challenges all linked by a common theme for each of the three worlds. Each challenge has a specific level design, inspired by the mood suggested by the theme of the world in question (in Retromania everything is inspired by the eighties, for example). Each world offers 15 levels and some "boss levels", these characterised by more complex mechanics. In this mode, players can try to solve several puzzles both with a friend (the way we strongly recommend) or in solo mode. In the single-player mode the difference here is that the player has to press a button on the Joy-Con to "switch" from one card to the other. It's clear, given how it's whole raison d'être is sharing and cooperation, that the single-player mode takes away from the fun, and the risk is that the winning formula that defines Snipperclips loses all its appeal if you play like this.

Alongside the main mode, Snipperclips offers two additional game modes. The first one is Party mode, which has the same structure as World mode, but this time it's playable with up to four players (which dramatically increases the chaos that typifies the whole experience). The other one is Extra mode, where players have to compete against each other. Unlike World and Party modes, this is the only competitive mode in the game, where players, for example, have to cut each other before getting cut themselves, or dunk a basketball before their opponents can manage it.

Snipperclips: Cut it out, together!

As is clear, the convivial aspect in Snipperclips: Cut it out, together! is undoubtedly its greatest strength, offering an easily enjoyable gaming experience not only in the living room, but also in tablet mode. Thanks to its bright and defined colours, and also thanks to very clean and detailed character and level design, SFB's puzzle title can be enjoyed perfectly in portable mode, offering the same colourful and beautiful game as the TV Mode does.

The only complaint we have with Snipperclips: Cut it out, together! is its short length. Despite it being designed with quick use in mind, and some puzzles testing our brains for a while, the fact we only have 45 levels is a bit disappointing, especially when these levels can be cleared by two equally capable players in just two to three hours. While it's true that it costs just £16.99, we still we expected a bit more.

Despite our minor complaints, Snipperclips: Cut it out, together! proves to be a very enjoyable experience, able to perfectly capture the spirit that comes with a new Nintendo console. If you want to take a break from your adventures in the Hyrule in The Legend of Zelda: Breath of the Wild, the new puzzle game by SFB Games is a very good alternative, especially if you want to share an experience with one or more friends, maybe even while you're out on your travels. With refreshing and colourful design, Snipperclips: Cut it out, together! has been one of the most fun and exciting multiplayer games we've seen on a Nintendo console in recent times, and we highly recommend it if you're looking for exciting challenges and lots of fun with your friends.

Snipperclips: Cut it out, together!
08 Gamereactor UK
8 / 10
+
A fun and hilarious multiplayer mode; Colourful level/character design; Gradually increasing challenge; One of the best multiplayer games by Nintendo in recent years.
-
It's far too short; Boring single-player mode.
overall score
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