Gamereactor International English / Dansk / Svenska / Norsk / Suomi / Deutsch / Italiano / Español / Português
Log in member






Forgot password?
I'm not a member, but I want to be

Or log in with a Facebook account
FacebookFacebook
review

Tera

Everything feels familiar yet somehow different enough to peak our interest. That's our first impression of Tera.

This is an ad:

Most of the genre conventions are found here, some with improvements. This makes the game easy to jump straight into as you'll pick up the nuances and new features along the way.

Thanks to the use of Unreal Engine Tera comes off looking both fresh and beautiful at first glance. As a new player you're given the basic introduction through the tutorial, and as you reach level 20 you will have fought your way through hordes of enemies and find yourself fighting side by side with other players against a massive boss. Unfortunately the fate of the hero is unclear, and this is when the real adventure begins. Arriving fresh at the front lines you're going to have decide whether you want to be a tank, healer, or potent mage, and so on.

This is an ad:

The quest system in Tera is similar to that of many other MMOs. But it has been designed to allow the player to experience the story in a better way. There are two basic types of quests; red quests that advance the story and optional yellow quests. However, these side quests do give you much needed experience and equipment for later chapters. At the start of the game some of these quests are repeatable so you can make sure you're experienced enough to survive the early chapters.

Tera

Side quests provide us with the standard objectives of collecting a set number of things, or killing off a certain amount of enemies. However, there are small little improvements here that make it more enjoyable. Having issues finding a certain questmob? Simply click the hyperlink in your quest description and it will be shown on your mini-map. At the end of an area you often have to locate a particular enemy to progress the story. Once again these mobs will appear as red dots on the mini-map.

In addition to the standard quests found in World of Warcraft, there are ones that you need to complete in a certain amount of time or ones where you have to survive a certain number of enemy waves. Travelling in Tera is also well facilitated. At first (level 5) we we can teleport ourselves from place to place, later on (level 11) you can start using mounts. On top of that there's a flight system that is available once you've reached the capital.

Tera
Tera
Tera
Tera
Tera
Tera
Tera
Tera
Tera
Tera
Tera
Tera
Tera
Tera
Tera
Tera
Tera
This is an ad: