The Chronicles of Riddick: Assault on Dark Athena
Hello darkness my old friend. Time to dive into the wonderfully harsh and black universe of Vin Diesel's Richard B. Riddick once again...
It's been just over four years since Starbreeze launched their biggest title to date The Chronicles of Riddick: Escape from Butcher Bay. A brilliant game with a wonderful mix of genres and gameplay, a forerunner to the modern action game but also criminally overlooked at the time. It fell into the trap of being a licensed title, where the license didn't really help in terms of sales and veteran gamers jaded by passed experience with games based on movie licenses passed on it.
Fast forward to present times and Starbreeze have finally finished the remake of Escape from Butcher Bay, the new campaign Assault on Dark Athena, and a brand new multiplayer component.
For those of us who played the original Escape from Butcher Bay, the remake adds little value except for the chance of replaying a classic in HD. Obviously the genre has evolved since it was released and the game design appears very rigid at times, but overall it has managed to remain surprisingly fresh. The main feast, at least for me, was the new campaign - Assault on Dark Athena - that lets us experience what happened after Riddick escaped from Butcher Bay. The gameplay and the pacing remains unchanged as Riddick finds himself aboard a slave ship in an uncivilised part of the universe.
Once again his goal is to escape and in his wake he leaves a trail of dead people friends and foes alike. Thus the story stays true to the franchise. The mix of gameplay elements is both the strength and the weakness of Assault on Dark Athena. There are parts that I feel aren't as much fun, dodging a spotlight while climbing large steel boxes for one, and there was an area where you faced two mechs and I for one could not manage to sneak by them. I ended up having to make a run for and I made it, but it felt like cheating in a game where stealth is supposed to be your best friend. The game doesn't feature the best shooting I've experienced either, but the shooting sections are relatively few.
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- System:PC, PS3, Xbox 360
- Genre:Action
- Developer:Starbreeze Studios
- Publisher:Atari
- Offline players:1
- Online players:1-12
- Age limit:From 18 years
- Release date:24 April 2009
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