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Far Cry 3: Blood Dragon

Far Cry 3: Blood Dragon

Transistor

Transistor

Lego Marvel Super Heroes

Lego Marvel Super Heroes
PS Vita

There are in total 13 PS Vita previews.
Header SystemGenre PublishedSort order
Lego Marvel Super HeroesPS VitaAction2013-04-04
Killzone: MercenaryPS VitaAction2013-02-28
TearawayPS VitaAdventure/Platform2013-02-18
Sonic & All-Stars Racing TransformedPS VitaRacing2012-10-17
Need for Speed: Most WantedPS VitaRacing2012-10-17
TearawayPS VitaPlatform2012-08-21
Little Big PlanetPS VitaPlatform2012-06-25
Lego Batman 2: DC Super HeroesPS VitaAction2012-03-21
Resistance: Burning SkiesPS VitaAction2011-12-08
Lego Harry Potter: Years 5-7PS VitaPlatform2011-09-12
Escape PlanPS VitaPlatform2011-08-17
Wipeout 2048PS VitaRacing2011-06-02
Uncharted: Golden AbyssPS VitaAction2011-06-02
 

The 20 latest programs:
(Interviews, reportages, reviews)

GDC: Throw Trucks with your Mind - Interview
2013-05-25

Lat Ware has developed an intriguing game that makes use of NeuroSky's brainwave sensing technology to allow players to hurl objects around by simply ..

Shin'en Multimedia - Martin Sauter iDÉAME interview
2013-05-24

The 'graphics geeks' confess their secrets for squeezing the Nintendo hardware, talk about their "Only for" philosophy and detail the new Jett Rocket ..

Call of Duty Championships Special - Controllers & Headsets
2013-05-24

In this episode we take a look at the importance of controllers and headsets, to the pro players at Call of Duty Championships in Hollywood.

PAX: Guncraft - Interview
2013-05-24

I may not take a genius to figure out the inspiration for Guncraft just looking at the name of the game, but lead designer John Getty gives a bit more..

GDC: Disney Infinity - Interview
2013-05-24

We sat down with Disney Infinity executive producer John Vignocchi at GDC to get a closer look at some of the features and toys and powerdiscs that co..

GDC: Daedelic on Goodbye Deponia and The Night of the Rabbit
2013-05-24

We caught up with Daedelic creative director Jan "Poki" Müller-Michaelis at GDC for a long chat about the conclusion of the Deponia trilogy, The Night..

RuneScape 3 - Content Manager Interview
2013-05-23

Gillen catches up with content manager Dean Ollive to learn more about his role on RuneScape and what's next for the everlasting MMORPG.

GDC: Total War: Arena - James Russell Interview
2013-05-23

The Creative Assembly lead designer James Russell explains the idea behind the free-to-play multiplayer focused Total War: Arena.

Toki Tori 2 - Two Tribes iDÉAME interview
2013-05-22

Co-founder and programmer Martijn Reuvers explains Toki Tori 2 simple but challenging concept, Wii U upcoming level editor and Steam plans in a sunny ..

GDC: Godsrule: War of Mortals - Interview
2013-05-22

We caught up with a couple of Gogogic founders, Gudmundur Björgmundsson and Jónas Antonsson, in a secret room during GDC to discuss browser game Godsr..

PAX: Call of Juarez: Gunslinger - Interview
2013-05-22

Call of Juarez is going digital with Gunslinger and we caught up with brand manager Aymeric Evennou to learn more.

Call of Duty: Ghosts - Lead Animator Interview
2013-05-22

We sat down with lead animator Zach Volker in L.A. to discuss the recently announced Call of Duty: Ghosts.

Watch Dogs - Lead Game Designer Interview
2013-05-21

Gamereactor’s Matti Isotalo was in Paris to talk to Ubisoft Montreal’s Danny Belanger about the hugely anticipated open-world adventure, Watch Dogs.

Jacob Jones and the Bigfoot Mystery - Gameplay
2013-05-21

We filmed the first few minutes of gameplay of this cute Vita game.

GDC: Magicka: Wizard Wars - Interview
2013-05-21

John Hargelid and David Nisshagen from Paradox North, a new development team, talks about their first project - a PvP focused Magicka title called Mag..

Turbo Super Stunt Squad - Global Gamer's Day Interview
2013-05-21

We caught up with Dreamworks' Andrea Frechette and senior producer of the game Brian Etheridge to discuss Turbo Super Stunt Squad - the film and the v..

PAX: Edge of Space - Interview
2013-05-21

We caught up with Handyman Studios' Jack Crane to discuss the upcoming indie title Edge of Space. He talks about influences from various games includi..

GDC: Dreamfall Chapters - Interview Dag Scheve & Martin Bruusgaard
2013-05-18

We caught up with Red Thread Games' Dag Scheve (writer) and Martin Bruusgaard (lead designer) to discuss the recently kickstarted Dreamfall Chapters.

Call of Duty Championships Special - Celebrities
2013-05-17

Are the top COD players turning into superstars? We asked the players at the Call of Duty Championships in Hollywood.

Spin the Bottle: Bumpie's Party - iDÉAME interview & live demo
2013-05-17

KnapNok Games' Lau and Dajana share their vision about motion controls and no-TV games. They also define their imminent Wii U party game Spin the Bott..

GDC: Anomaly 2 - Interview
2013-05-17

We had a chat with 11 Bit Studios' senior writer Pawel Miechowski about the recently released tower offense game Anomaly 2.

Press Start: Sanctum 2
2013-05-17

We captured just under half an hour of the early action in tower defence/first person shooter Sanctum 2 for your viewing pleasure. Enjoy!

GDC: Wargaming - Victor Kislyi Interview
2013-05-16

We sat down with Wargaming.net CEO Victor Kislyi in a boardroom of sorts to discuss their global expansion - the additions of new studios Gas Powered ..

GDC: Big Bite Soccer - Interview
2013-05-16

It's not every day we cover a Facebook game on GRTV, but Big Bite Soccer is a little different - and it should appeal to fans of classic football offe..

GDC: Nvidia Shield - Interview
2013-05-16

Jason Paul, director of product marketing at Nvidia, gives us a brief overview of the lay of the land with the upcoming Shield handheld, that offers a..

PAX: Wildstar - Mike Donatelli Interview
2013-05-15

We caught up with content director Mike Donatelli on the PAX East showfloor to learn more about the intriguing new MMORPG Wildstar.

Trailershow - 15 May
2013-05-15

Are you ready for the Trailershow?!

PAX: Dungeon Defenders II - Interview
2013-05-15

Trendy Entertainment's Josh Isom talks to us about the new competitive mode in Dungeon Defenders II (or MOBA mode if you will), as well as some of the..

GDC: Age of Wulin - Interview
2013-05-15

We took a limo ride with Gala Networks' Claas Wollter in order to find out more about some of the more unique features of Age of Wulin - a free-to-pla..

GRTV: Indiepub - Interview
2013-05-15

Gillen McAllister meet Indie Pub content manager and resident turkey impersonator PJ Hruschak at the Namco Bandai Global Gamers Day where Indie Pub pr..

PAX: Sanctum 2 - Lead Designer Interview
2013-05-15

We caught up with Sanctum 2 lead designer Oscar Jilsén at PAX East to discuss the sequel to the innovative tower defence slash first person shooter.

Full Mojo Rampage - interview and exclusive gameplay demo
2013-05-14

We sneak into Over the Top Games office to get an exclusive first look at Full Mojo Rampage, their first action-RPG. Meet its gameplay mechanics, arts..

RuneScape 3 - Design Director Interview
2013-05-14

We caught up with Jagex design director Mark Ogilvie to learn more about the direction the popular free-to-play MMORPG is taking next.

Cloudberry Kingdom - Pwnee Studios iDÉAME interview
2013-05-14

Co-founder & programmer Jordan Fisher talks us through one of the most difficult platformers we've got to play. The maths-lover explains how difficult..

Press Start: Metro: Last Light
2013-05-14

Watch us play the Metro: Last Light on Xbox 360 from the beginning up until just under the hour mark.

PAX: Luftrausers - Interview
2013-05-14

We caught up with Vlambeer's Rami Ismail at PAX East and learned more about the indie developer's 2D dogfighter Luftrausers.

Watch Dogs - Cinematic Lead Interview
2013-05-13

We caught up with cinematic lead Lars Bonde at a preview event for Watch Dogs to learn more about his contribution to the development process and what..

GDC: Expeditions: Conquistador Interview
2013-05-13

We caught up with creative director Jonas Waever from Logic Artists to discuss the novel turn-based strategy RPG Expeditions: Conquistador.

The Bureau: Xcom Declassified - Senior Producer Interview
2013-05-13

Mike Holmes caught up with senior producer Nico Bihary to discuss the prospects of tactical third person shooter The Bureau: Xcom Declassified and how..

Call of Duty Championships Special - Getting into COD
2013-05-10

In this second episode we talk to the players at the Call of Duty Championships about how they got into Call of Duty.

Poll Do you want to see more DLC and online game-based content on the site?
  • 47% Yes - all and everything!
  • 20% Only for the bigger, current games
  • 33% Stick to retail/full digital releases, please.
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