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Deus Ex: Human Revolution

Deus Ex: Human Revolution

We went to Montreal to find out more about the upcoming third Deus Ex from the folks at Eidos Montreal. Is there any hope it will be as good as the original?

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Deus Ex: Human Revolution

Deus Ex is without a doubt one of the most celebrated games of all time. Up there with the likes of Half-Life, and in many ways it was a forerunner to the changes the action genre has undergone in the last few years.

Gamereactor travelled to Montreal to meet up with the folks tasked with carrying on the heritage after its creators are long gone. Fans are worried what a Deus Ex without the likes of Harvey Smith and Warren Spector on the team would mean. We asked creative director Jean-Francois Dugas this very question:

"Don't get me wrong. The first Deus Ex-team with Harvey Smith and Warren Spector was great, but at the same time they were also responsible for the sequel - Deus Ex: Invisible War - that was torn to pieces by the fans. I think people are a bit unfair to us. We are all hardcore fans of the original game, and we are aware of the amount of prestige associated with the project and what's expected of us. It will have the same variation of action, stealth, hacking and social interaction as in the first game. We won't dumb down the complexity as in Invisible War, but at the same time we don't want to alienate new players. That would be narrow minded."

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Deus Ex: Human Revolution

While Deus Ex: Human Revolution is played in first person view the camera switches to a third person perspective frequently. When you're in a conversation, or as you perform certain attacks, and when Adam Jensen leans towards cover. We think of games like Batman: Arkham Asylum, Assassin's Creed and naturally Bioshock. Human Revolution seems to want to blend elements from each of these games while adding a layer of social interaction.

Deus Ex: Human Revolution is the third game of the series, but it is in actuality a prequel to the original game. According to the narrative designer Mary de Maria, they chose this era as it was the most interesting one in the Deus Ex universe. 2027 is the year when cybernetic implants first becomes a worldwide political issue, and this also makes the story feel closer to home and the world we live in today.

"The game takes place in a time when mankind disconnects with evolution and starts shaping it themselves. Darwin is the new Jesus and there is an infinite amount of money in it. It's a hotbed for conflicts."

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Deus Ex: Human Revolution

For a major new title in an established franchise Deus Ex: Human Revolution takes a lot of chances. The game has distanced itself for its origins, and many of the preconceived notions you may have about the genre. Eidos Montreal wants to tread new ground and create a new beginning for the franchise. It's there first game since forming and the team is filled with ambition and drive.

Fans of Deus Ex and PC purists may have to wait a while before they write this one off completely. It may not be the return to the series you were expecting, but rather taking that foundation and moving forward in an attempt to create something new and exciting. It's a brave new world...

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Deus Ex: Human RevolutionScore

Deus Ex: Human Revolution

REVIEW. Written by Gillen McAllister

"Initially cold, distant, disconnected, Deus Ex gradually proves a sublime experience of player freedom and choice, negating any lingering negativity."



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