Gamereactor International English / Dansk / Svenska / Norsk / Suomi / Deutsch / Italiano / Español
Log in member
amigo






Forgot password?
I'm not a member, but I want to be

Or log in with a Facebook account
FacebookFacebook
There are more than 1000 PS Vita-news. 20 of them are displayed in this list.
 
Published 2013-05-21 13:56

Tearaway pre-order details

Media Molecule has announced a series of pre-order incentives, which they'll hand out to those who pay in advance for their upcoming game, Tearaway. The game is set to land on PS Vita on October 25. .. Read more

Comments: 0 Written by: Mike Holmes
Play movie
Published 2013-05-14 11:34

GRTV: Vlambeer on Luftrausers

We caught up with Vlambeer's Rami Ismail at PAX East and learned more about the indie developer's 2D dogfighter Luftrausers. "The controls are really based on a sense of falling, right. That sense of.. Read more

Comments: 0 Written by: Bengt Lemne
Play movie
Published 2013-05-13 11:27

Gaijin's Alex Neuse on Runner 2, LucasArts and more

With Runner 2 already running on many platforms, Gaijin Games' co-founder Alex Neuse talks about the reception of the game, future DLC, and how to make great sequels. We also learn how you get Charles.. Read more

Comments: 0 Written by: David Caballero
Published 2013-05-10 10:27

European PlayStation Store charts for April

Drinkbox Studios had a good month in April with their latest release Guacamelee as it topped both the PSN and the PS Vita chart in Europe (PAL territories) for the month. An interesting note is that t.. Read more

Comments: 0 Written by: Bengt Lemne
Play movie
Published 2013-05-10 08:56

The music of Soul Sacrifice

Soul Sacrifice was recently released in Europe on PS Vita and in the trailer below you can gain some insights as to the recording of the soundtrack. Later today we'll publish our review of the very .. Read more

Comments: 0 Written by: Bengt Lemne
Published 2013-05-08 12:22

EA announces FIFA deal

EA Sports, the team behind the ever-popular FIFA franchise, has announced a contract extension that'll see the studio continue to work with the FIFA license until 2022. The agreement - which now runs.. Read more

Comments: 0 Written by: Mike Holmes
Published 2013-05-07 19:00

Get the latest iPad Magazine now!

The latest edition of Gamereactor's iPad magazine is available for download now. The issue contains extensive features on Shinji Mikami's return to survival horror The Evil Within and Rockstar's Grand.. Read more

Comments: 0 Written by: Bengt Lemne
Published 2013-05-06 17:01

Sony plans "intriguing game announcements"

Fred Dutton, blog manager at SCEE, posted a recap on the official PlayStation Blog where he teased upcoming game announcements. "We've a busy week in the offing, with some intriguing game announcemen.. Read more

Comments: 0 Written by: Bengt Lemne
Play movie
Published 2013-05-06 11:34

GRTV: We talk to AbleGamers

AbleGamers is a foundation dedicated to working to promote better access to gaming for disabled people. We caught up with community outreach coordinator Steve Spohn to talk about their work at PAX Eas.. Read more

Comments: 1 Written by: Bengt Lemne
Play movie
Published 2013-05-03 12:21

GRTV: Zombie Tycoon 2: Brainhov's Revenge

We caught up with Frima Studios' Martin Brouard to discuss the recently released Zombie Tycoon 2: Brainhov's Revenge. So how do you create a real-time strategy experience for console and handheld? "C.. Read more

Comments: 0 Written by: Bengt Lemne
Published 2013-04-25 09:52

Machinarium hits PS Vita next week

Amanita Design strange and wonderful point-and-click adventure Machinarium is coming to PS Vita next week on May 1. The game is already out in North America on Vita since last month, but now it's comi.. Read more

Comments: 0 Written by: Bengt Lemne
Published 2013-04-24 16:58

Lost Treasures sale on PSN

There's a new sale on PSN, with plenty of discounted games to choose from. The pick of the bunch are titles like Beyond Good & Evil HD, From Dust and Tony Hawk's Pro Skater HD. Here's the complete lis.. Read more

Comments: 0 Written by: Mike Holmes
Published 2013-04-24 11:44

Thomas Was Alone launches on PSN

Thomas Was Alone, the BAFTA-winning game from Mike Bithell (and ported to console by Curve Studios) is out on PS3 and PS Vita today. Alongside the release of the game there's already DLC available, in.. Read more

Comments: 0 Written by: Mike Holmes
Published 2013-04-24 11:07

Dragon's Crown coming in August

Atlus and Vanillaware's Dragon's Crown is coming in August, with a North American launch scheduled for August 6. No word on a European launch as yet. It's a 2D multiplayer action beat-em-up, that's s.. Read more

Comments: 0 Written by: Mike Holmes
Published 2013-04-15 14:01

Killzone: Mercenary screens

Here's a selection screenshots and pieces of concept art for the impending shooter from Guerilla Cambridge, Killzone: Mercenary. It's the second hand-held game to come from the Killzone IP, and the fi.. Read more

Comments: 0 Written by: Mike Holmes
Play movie
Published 2013-04-12 10:18

Sega teases Castle of Illusion

The rumours appear to be true. Sega have come to an agreement with Disney with regards to the Mega Drive classic Castle of Illusion starring Mickey Mouse. Seemingly to remake it the same way Capcom an.. Read more

Comments: 0 Written by: Bengt Lemne
Play movie
Published 2013-04-10 16:37

GRTV: Guacamelee launch week interview

Guacamelee was released earlier this week and at PAX East we stopped by Drinkbox Studios' Mexican themed booth to speak with Alexander Smithers about the game. .. Read more

Comments: 0 Written by: Bengt Lemne
Published 2013-04-10 14:30

Tearaway set for October

Sony have confirmed that Media Molecule's next game, the papercraft adventure Tearaway will be released on October 25 on UK and Irish retail shelves and digitally on October 23. The game will come wi.. Read more

Comments: 0 Written by: Bengt Lemne
Published 2013-04-10 09:43

Muramasa Rebirth heading to Vita

Aksys has announced a limited edition of Muramasa Rebirth Blessing of Amitabha Collector's Edition for Playstation Vita. Originally released on Wii as Muramasa: The Demon Blade, the game is heading to.. Read more

Comments: 0 Written by: Mike Holmes
Play movie
Published 2013-04-09 15:56

GRTV: Lego Marvel Super Heroes

We caught up with producer Phil Ring to discuss the upcoming Lego Marvel Super Heroes - the villains, the universe and what makes a Lego game. .. Read more

Comments: 0 Written by: Bengt Lemne

The 20 latest programs:
(Interviews, reportages, reviews)

Shin'en Multimedia - Martin Sauter iDÉAME interview
2013-05-24

The 'graphics geeks' confess their secrets for squeezing the Nintendo hardware, talk about their "Only for" philosophy and detail the new Jett Rocket ..

Call of Duty Championships Special - Controllers & Headsets
2013-05-24

In this episode we take a look at the importance of controllers and headsets, to the pro players at Call of Duty Championships in Hollywood.

PAX: Guncraft - Interview
2013-05-24

I may not take a genius to figure out the inspiration for Guncraft just looking at the name of the game, but lead designer John Getty gives a bit more..

GDC: Disney Infinity - Interview
2013-05-24

We sat down with Disney Infinity executive producer John Vignocchi at GDC to get a closer look at some of the features and toys and powerdiscs that co..

GDC: Daedelic on Goodbye Deponia and The Night of the Rabbit
2013-05-24

We caught up with Daedelic creative director Jan "Poki" Müller-Michaelis at GDC for a long chat about the conclusion of the Deponia trilogy, The Night..

RuneScape 3 - Content Manager Interview
2013-05-23

Gillen catches up with content manager Dean Ollive to learn more about his role on RuneScape and what's next for the everlasting MMORPG.

GDC: Total War: Arena - James Russell Interview
2013-05-23

The Creative Assembly lead designer James Russell explains the idea behind the free-to-play multiplayer focused Total War: Arena.

Toki Tori 2 - Two Tribes iDÉAME interview
2013-05-22

Co-founder and programmer Martijn Reuvers explains Toki Tori 2 simple but challenging concept, Wii U upcoming level editor and Steam plans in a sunny ..

GDC: Godsrule: War of Mortals - Interview
2013-05-22

We caught up with a couple of Gogogic founders, Gudmundur Björgmundsson and Jónas Antonsson, in a secret room during GDC to discuss browser game Godsr..

PAX: Call of Juarez: Gunslinger - Interview
2013-05-22

Call of Juarez is going digital with Gunslinger and we caught up with brand manager Aymeric Evennou to learn more.

Call of Duty: Ghosts - Lead Animator Interview
2013-05-22

We sat down with lead animator Zach Volker in L.A. to discuss the recently announced Call of Duty: Ghosts.

Watch Dogs - Lead Game Designer Interview
2013-05-21

Gamereactor’s Matti Isotalo was in Paris to talk to Ubisoft Montreal’s Danny Belanger about the hugely anticipated open-world adventure, Watch Dogs.

Jacob Jones and the Bigfoot Mystery - Gameplay
2013-05-21

We filmed the first few minutes of gameplay of this cute Vita game.

GDC: Magicka: Wizard Wars - Interview
2013-05-21

John Hargelid and David Nisshagen from Paradox North, a new development team, talks about their first project - a PvP focused Magicka title called Mag..

Turbo Super Stunt Squad - Global Gamer's Day Interview
2013-05-21

We caught up with Dreamworks' Andrea Frechette and senior producer of the game Brian Etheridge to discuss Turbo Super Stunt Squad - the film and the v..

PAX: Edge of Space - Interview
2013-05-21

We caught up with Handyman Studios' Jack Crane to discuss the upcoming indie title Edge of Space. He talks about influences from various games includi..

GDC: Dreamfall Chapters - Interview Dag Scheve & Martin Bruusgaard
2013-05-18

We caught up with Red Thread Games' Dag Scheve (writer) and Martin Bruusgaard (lead designer) to discuss the recently kickstarted Dreamfall Chapters.

Call of Duty Championships Special - Celebrities
2013-05-17

Are the top COD players turning into superstars? We asked the players at the Call of Duty Championships in Hollywood.

Spin the Bottle: Bumpie's Party - iDÉAME interview & live demo
2013-05-17

KnapNok Games' Lau and Dajana share their vision about motion controls and no-TV games. They also define their imminent Wii U party game Spin the Bott..

GDC: Anomaly 2 - Interview
2013-05-17

We had a chat with 11 Bit Studios' senior writer Pawel Miechowski about the recently released tower offense game Anomaly 2.

Press Start: Sanctum 2
2013-05-17

We captured just under half an hour of the early action in tower defence/first person shooter Sanctum 2 for your viewing pleasure. Enjoy!

GDC: Wargaming - Victor Kislyi Interview
2013-05-16

We sat down with Wargaming.net CEO Victor Kislyi in a boardroom of sorts to discuss their global expansion - the additions of new studios Gas Powered ..

GDC: Big Bite Soccer - Interview
2013-05-16

It's not every day we cover a Facebook game on GRTV, but Big Bite Soccer is a little different - and it should appeal to fans of classic football offe..

GDC: Nvidia Shield - Interview
2013-05-16

Jason Paul, director of product marketing at Nvidia, gives us a brief overview of the lay of the land with the upcoming Shield handheld, that offers a..

PAX: Wildstar - Mike Donatelli Interview
2013-05-15

We caught up with content director Mike Donatelli on the PAX East showfloor to learn more about the intriguing new MMORPG Wildstar.

Trailershow - 15 May
2013-05-15

Are you ready for the Trailershow?!

PAX: Dungeon Defenders II - Interview
2013-05-15

Trendy Entertainment's Josh Isom talks to us about the new competitive mode in Dungeon Defenders II (or MOBA mode if you will), as well as some of the..

GDC: Age of Wulin - Interview
2013-05-15

We took a limo ride with Gala Networks' Claas Wollter in order to find out more about some of the more unique features of Age of Wulin - a free-to-pla..

GRTV: Indiepub - Interview
2013-05-15

Gillen McAllister meet Indie Pub content manager and resident turkey impersonator PJ Hruschak at the Namco Bandai Global Gamers Day where Indie Pub pr..

PAX: Sanctum 2 - Lead Designer Interview
2013-05-15

We caught up with Sanctum 2 lead designer Oscar Jilsén at PAX East to discuss the sequel to the innovative tower defence slash first person shooter.

Full Mojo Rampage - interview and exclusive gameplay demo
2013-05-14

We sneak into Over the Top Games office to get an exclusive first look at Full Mojo Rampage, their first action-RPG. Meet its gameplay mechanics, arts..

RuneScape 3 - Design Director Interview
2013-05-14

We caught up with Jagex design director Mark Ogilvie to learn more about the direction the popular free-to-play MMORPG is taking next.

Cloudberry Kingdom - Pwnee Studios iDÉAME interview
2013-05-14

Co-founder & programmer Jordan Fisher talks us through one of the most difficult platformers we've got to play. The maths-lover explains how difficult..

Press Start: Metro: Last Light
2013-05-14

Watch us play the Metro: Last Light on Xbox 360 from the beginning up until just under the hour mark.

PAX: Luftrausers - Interview
2013-05-14

We caught up with Vlambeer's Rami Ismail at PAX East and learned more about the indie developer's 2D dogfighter Luftrausers.

Watch Dogs - Cinematic Lead Interview
2013-05-13

We caught up with cinematic lead Lars Bonde at a preview event for Watch Dogs to learn more about his contribution to the development process and what..

GDC: Expeditions: Conquistador Interview
2013-05-13

We caught up with creative director Jonas Waever from Logic Artists to discuss the novel turn-based strategy RPG Expeditions: Conquistador.

The Bureau: Xcom Declassified - Senior Producer Interview
2013-05-13

Mike Holmes caught up with senior producer Nico Bihary to discuss the prospects of tactical third person shooter The Bureau: Xcom Declassified and how..

Call of Duty Championships Special - Getting into COD
2013-05-10

In this second episode we talk to the players at the Call of Duty Championships about how they got into Call of Duty.

Runner 2 - Alex Neuse iDÉAME interview
2013-05-10

With Runner 2 already running on many platforms, Gaijin Games' co-founder announces future DLC and talks about reception and making great sequels. Bes..

Poll Do you want to see more DLC and online game-based content on the site?
  • 47% Yes - all and everything!
  • 20% Only for the bigger, current games
  • 33% Stick to retail/full digital releases, please.
Result
BETA +