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There are more than 1000 IOS-news. 20 of them are displayed in this list.
 
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Published 2013-05-24 12:11

GRTV: Disney Infinity - John Vignocchi Interview

We sat down with Disney Infinity executive producer John Vignocchi at GDC to get a closer look at some of the features and toys and powerdiscs that come with this upcoming gaming platform. Vignocchi h.. Read more

Comments: 0 Written by: Bengt Lemne
Play movie
Published 2013-05-24 10:42

GRTV: Daedelic's Poki on Deponia and more

We caught up with Daedelic creative director Jan "Poki" Müller-Michaelis at GDC for a long chat about the conclusion of the Deponia trilogy, The Night of the Rabbit, and the state of adventure games a.. Read more

Comments: 0 Written by: Bengt Lemne
Published 2013-05-21 15:42

Unity mobile licenses free for indie devs

Unity Technologies has today announced that their basic mobile game creation tools are now completely free for small independent and small studios to use. The tools, which initially cost $800, will al.. Read more

Comments: 0 Written by: Mike Holmes
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Published 2013-05-15 12:18

GRTV: Dungeon Defenders II Interview

Trendy Entertainment's Josh Isom talks to us about the new competitive mode in Dungeon Defenders II (or MOBA mode if you will), as well as some of the changes to the standard co-op mode. "Our competi.. Read more

Comments: 0 Written by: Bengt Lemne
Play movie
Published 2013-05-15 10:34

GRTV: Indiepub - Interview

Gillen McAllister Indie Pub content manager and resident turkey impersonator PJ Hruschak at the Namco Bandai Global Gamers Day where Indie Pub presented console versions of Vessel, Capsized, and Storm.. Read more

Comments: 0 Written by: Bengt Lemne
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Published 2013-05-13 11:27

Gaijin's Alex Neuse on Runner 2, LucasArts and more

With Runner 2 already running on many platforms, Gaijin Games' co-founder Alex Neuse talks about the reception of the game, future DLC, and how to make great sequels. We also learn how you get Charles.. Read more

Comments: 0 Written by: David Caballero
Published 2013-05-09 15:17

Lords of Football updated

A new update has landed for football/god sim Lords of Football. The new features have been requested by the community, and include a new pause feature.  "As we believe our project can grow with the h.. Read more

Comments: 0 Written by: Mike Holmes
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Published 2013-05-08 15:54

GRTV: Ben Cousins on The Drowning

Ben Cousins' career spans companies ranging from Lionhead to Sony and DICE, but his next project is DeNA owned Scattered Entertainment that's attempting to evolve the mobile and tablet shooter experie.. Read more

Comments: 0 Written by: Bengt Lemne
Published 2013-05-08 12:22

EA announces FIFA deal

EA Sports, the team behind the ever-popular FIFA franchise, has announced a contract extension that'll see the studio continue to work with the FIFA license until 2022. The agreement - which now runs.. Read more

Comments: 0 Written by: Mike Holmes
Published 2013-05-08 10:58

New features revealed for Magic 2014

Two new features for Magic 2014 - Duels of the Planeswalkers have been announced today by Wizards of Coast. Sealed Play is joined by a new take on the Slivers creature type, and both will be appearing.. Read more

Comments: 0 Written by: Mike Holmes
Published 2013-05-08 09:47

Life of Pixel Kickstarter

A new Kickstarter has sprung up, and this one's for a quirky little platform adventure called Life of Pixel. The game explores the life and times of classic 8-Bit gaming consoles, such as the Sega Ma.. Read more

Comments: 0 Written by: Mike Holmes
Published 2013-05-07 19:00

Get the latest iPad Magazine now!

The latest edition of Gamereactor's iPad magazine is available for download now. The issue contains extensive features on Shinji Mikami's return to survival horror The Evil Within and Rockstar's Grand.. Read more

Comments: 0 Written by: Bengt Lemne
Published 2013-05-06 23:02

EA and Disney team up on Star Wars

EA and Disney have just announced a partnership that'll see the former making Star Wars video games for consoles, PC, tablets, and mobile devices. EA's Frank Gibeau made the announcement today, and w.. Read more

Comments: 0 Written by: Mike Holmes
Play movie
Published 2013-05-06 11:34

GRTV: We talk to AbleGamers

AbleGamers is a foundation dedicated to working to promote better access to gaming for disabled people. We caught up with community outreach coordinator Steve Spohn to talk about their work at PAX Eas.. Read more

Comments: 1 Written by: Bengt Lemne
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Published 2013-05-06 10:38

GRTV: Artemis Spaceship Bridge Simulator

We caught up with Artemis Spaceship Bridge Simulator creator Thomas Robertson at PAX East and learned more about this unique and captivating game that puts you and your friends in control of a spacesh.. Read more

Comments: 0 Written by: Bengt Lemne
Published 2013-05-02 12:44

Lego Star Wars: The Yoda Chronicles

Lego Star Wars: The Yoda Chronicles is heading to Android, iOS and browsers. You play as Yoda or Count Dooku across seven levels full of mini-games. It's a freemium model (so it's free to jump in, but.. Read more

Comments: 0 Written by: Bengt Lemne
Published 2013-05-01 16:54

Minecraft gets physical

Minecraft's Xbox 360 Edition will be released at retail on June 28th, Microsoft's revealed. The PC title first dug onto the console's Xbox Live Arcade service this time last year, and joins a small n.. Read more

Comments: 0 Written by: Gillen McAllister
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Published 2013-04-30 16:21

Leviathan Warships sets sails

Leviathan Warships was first announced back at the Paradox Interactive Convention in January and it "ships" today across digital retail canals on PC and Mac. The tablet version, Android and iOS, is se.. Read more

Comments: 0 Written by: Bengt Lemne
Published 2013-04-23 18:15

Daily Highlights: Tuesday 23rd April

To start the day off the remaining assets from THQ has found new homes and Konami confirms a Metal Gear Solid Collection. It was a busy day on GRTV with interviews on Klei Entertainment's Don't Starv.. Read more

Comments: 0 Written by: Bengt Lemne
Published 2013-04-23 16:33

Xcom dev: post-launch support expected for iOS version

With Xcom: Enemy Unknown being crammed onto iOS later this summer, the obvious question that's asked (after "how do the controls work?") is "what did they have to cut?" Surprisingly little, explains .. Read more

Comments: 0 Written by: Gillen McAllister

The 20 latest programs:
(Interviews, reportages, reviews)

GDC: Disney Infinity - Interview
2013-05-24

We sat down with Disney Infinity executive producer John Vignocchi at GDC to get a closer look at some of the features and toys and powerdiscs that co..

GDC: Daedelic on Goodbye Deponia and The Night of the Rabbit
2013-05-24

We caught up with Daedelic creative director Jan "Poki" Müller-Michaelis at GDC for a long chat about the conclusion of the Deponia trilogy, The Night..

RuneScape 3 - Content Manager Interview
2013-05-23

Gillen catches up with content manager Dean Ollive to learn more about his role on RuneScape and what's next for the everlasting MMORPG.

GDC: Total War: Arena - James Russell Interview
2013-05-23

The Creative Assembly lead designer James Russell explains the idea behind the free-to-play multiplayer focused Total War: Arena.

Toki Tori 2 - Two Tribes iDÉAME interview
2013-05-22

Co-founder and programmer Martijn Reuvers explains Toki Tori 2 simple but challenging concept, Wii U upcoming level editor and Steam plans in a sunny ..

GDC: Godsrule: War of Mortals - Interview
2013-05-22

We caught up with a couple of Gogogic founders, Gudmundur Björgmundsson and Jónas Antonsson, in a secret room during GDC to discuss browser game Godsr..

PAX: Call of Juarez: Gunslinger - Interview
2013-05-22

Call of Juarez is going digital with Gunslinger and we caught up with brand manager Aymeric Evennou to learn more.

Call of Duty: Ghosts - Lead Animator Interview
2013-05-22

We sat down with lead animator Zach Volker in L.A. to discuss the recently announced Call of Duty: Ghosts.

Watch Dogs - Lead Game Designer Interview
2013-05-21

Gamereactor’s Matti Isotalo was in Paris to talk to Ubisoft Montreal’s Danny Belanger about the hugely anticipated open-world adventure, Watch Dogs.

Jacob Jones and the Bigfoot Mystery - Gameplay
2013-05-21

We filmed the first few minutes of gameplay of this cute Vita game.

GDC: Magicka: Wizard Wars - Interview
2013-05-21

John Hargelid and David Nisshagen from Paradox North, a new development team, talks about their first project - a PvP focused Magicka title called Mag..

Turbo Super Stunt Squad - Global Gamer's Day Interview
2013-05-21

We caught up with Dreamworks' Andrea Frechette and senior producer of the game Brian Etheridge to discuss Turbo Super Stunt Squad - the film and the v..

PAX: Edge of Space - Interview
2013-05-21

We caught up with Handyman Studios' Jack Crane to discuss the upcoming indie title Edge of Space. He talks about influences from various games includi..

GDC: Dreamfall Chapters - Interview Dag Scheve & Martin Bruusgaard
2013-05-18

We caught up with Red Thread Games' Dag Scheve (writer) and Martin Bruusgaard (lead designer) to discuss the recently kickstarted Dreamfall Chapters.

Call of Duty Championships Special - Celebrities
2013-05-17

Are the top COD players turning into superstars? We asked the players at the Call of Duty Championships in Hollywood.

Spin the Bottle: Bumpie's Party - iDÉAME interview & live demo
2013-05-17

KnapNok Games' Lau and Dajana share their vision about motion controls and no-TV games. They also define their imminent Wii U party game Spin the Bott..

GDC: Anomaly 2 - Interview
2013-05-17

We had a chat with 11 Bit Studios' senior writer Pawel Miechowski about the recently released tower offense game Anomaly 2.

Press Start: Sanctum 2
2013-05-17

We captured just under half an hour of the early action in tower defence/first person shooter Sanctum 2 for your viewing pleasure. Enjoy!

GDC: Wargaming - Victor Kislyi Interview
2013-05-16

We sat down with Wargaming.net CEO Victor Kislyi in a boardroom of sorts to discuss their global expansion - the additions of new studios Gas Powered ..

GDC: Big Bite Soccer - Interview
2013-05-16

It's not every day we cover a Facebook game on GRTV, but Big Bite Soccer is a little different - and it should appeal to fans of classic football offe..

GDC: Nvidia Shield - Interview
2013-05-16

Jason Paul, director of product marketing at Nvidia, gives us a brief overview of the lay of the land with the upcoming Shield handheld, that offers a..

PAX: Wildstar - Mike Donatelli Interview
2013-05-15

We caught up with content director Mike Donatelli on the PAX East showfloor to learn more about the intriguing new MMORPG Wildstar.

Trailershow - 15 May
2013-05-15

Are you ready for the Trailershow?!

PAX: Dungeon Defenders II - Interview
2013-05-15

Trendy Entertainment's Josh Isom talks to us about the new competitive mode in Dungeon Defenders II (or MOBA mode if you will), as well as some of the..

GDC: Age of Wulin - Interview
2013-05-15

We took a limo ride with Gala Networks' Claas Wollter in order to find out more about some of the more unique features of Age of Wulin - a free-to-pla..

GRTV: Indiepub - Interview
2013-05-15

Gillen McAllister meet Indie Pub content manager and resident turkey impersonator PJ Hruschak at the Namco Bandai Global Gamers Day where Indie Pub pr..

PAX: Sanctum 2 - Lead Designer Interview
2013-05-15

We caught up with Sanctum 2 lead designer Oscar Jilsén at PAX East to discuss the sequel to the innovative tower defence slash first person shooter.

Full Mojo Rampage - interview and exclusive gameplay demo
2013-05-14

We sneak into Over the Top Games office to get an exclusive first look at Full Mojo Rampage, their first action-RPG. Meet its gameplay mechanics, arts..

RuneScape 3 - Design Director Interview
2013-05-14

We caught up with Jagex design director Mark Ogilvie to learn more about the direction the popular free-to-play MMORPG is taking next.

Cloudberry Kingdom - Pwnee Studios iDÉAME interview
2013-05-14

Co-founder & programmer Jordan Fisher talks us through one of the most difficult platformers we've got to play. The maths-lover explains how difficult..

Press Start: Metro: Last Light
2013-05-14

Watch us play the Metro: Last Light on Xbox 360 from the beginning up until just under the hour mark.

PAX: Luftrausers - Interview
2013-05-14

We caught up with Vlambeer's Rami Ismail at PAX East and learned more about the indie developer's 2D dogfighter Luftrausers.

Watch Dogs - Cinematic Lead Interview
2013-05-13

We caught up with cinematic lead Lars Bonde at a preview event for Watch Dogs to learn more about his contribution to the development process and what..

GDC: Expeditions: Conquistador Interview
2013-05-13

We caught up with creative director Jonas Waever from Logic Artists to discuss the novel turn-based strategy RPG Expeditions: Conquistador.

The Bureau: Xcom Declassified - Senior Producer Interview
2013-05-13

Mike Holmes caught up with senior producer Nico Bihary to discuss the prospects of tactical third person shooter The Bureau: Xcom Declassified and how..

Call of Duty Championships Special - Getting into COD
2013-05-10

In this second episode we talk to the players at the Call of Duty Championships about how they got into Call of Duty.

Runner 2 - Alex Neuse iDÉAME interview
2013-05-10

With Runner 2 already running on many platforms, Gaijin Games' co-founder announces future DLC and talks about reception and making great sequels. Bes..

Young Justice: Legacy - Interview
2013-05-09

Doug Panter, director of marketing at Little Orbit, talks us through their video game adaptation of Young Justice.

GDC: The Drowning - Interview
2013-05-08

Ben Cousins' career spans companies ranging from Lionhead to Sony and DICE, but his next project is DeNA owned Scattered Entertainment that's attempti..

Games To Look For: May
2013-05-08

We take a look at some of the bigger releases due in the month of May including Metro: Last Light, Fuse and Grid 2.

Poll Do you want to see more DLC and online game-based content on the site?
  • 47% Yes - all and everything!
  • 20% Only for the bigger, current games
  • 33% Stick to retail/full digital releases, please.
Result
BETA +