At a recent pre-launch showcase for Xbox One, Microsoft Studios VP Phil Spencer recently commented on the company's new found commitment to bringing more first-party games to PC.
Using examples like Project Spark and Titanfall, Spencer described how the company were aiming to bring more value to their customers across all their platforms, with a renewed focus on bringing major releases to Windows.
"I think it's fair to say that we've lost our way a bit in supporting Windows games," Microsoft's Spencer told Shacknews. "Windows is incredibly important. The 'One Microsoft' mantra that's come out had us looking at all the devices that Microsoft builds and truly becoming a first-party gaming studio across all devices."
"You'll see us doing more stuff on Windows. We probably have more individual projects on Windows than we've had in ten years at Microsoft Studios," he added. "At the launch of Windows 8, we had about 30 games in the Windows Store. A lot of those you'd consider lightweight or casual games... But we've covered all of that property now. Now we're starting to look at bigger and core gamer things. I'm excited by that."
Finally he concluded: "For us, we're first-party across all Microsoft devices. We definitely think about ourselves that way in our studios. If you think about a service like Spotify or Netflix, you expect that service to work on any device you have. For some games, it will be similar. I just want to have an Xbox Live account and it works on my phone, on my console, and my Windows machine. And then I'll be able to access my content in a screen-appropriate way."