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Killzone: Shadow Fall

Killzone: Shadow Fall with dedicated servers

Guerrilla Games release multiplayer details.

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Guerrilla Games recently released a bunch of questions and answers about the multiplayer of Killzone: Shadow Fall over on the official blog. Among various issues (including confirming a locked down 60 fps in multiplayer, and that no new mp maps would be paid for DLC) Guerrilla Games also confirmed that the multiplayer will feature dedicated servers:

"Killzone Shadow Fall has dedicated servers hosted in various regions around the world. These servers do not run the logic of the game - they only act as a hub between the clients, forwarding network traffic from one player in game to all other players in game. This allows people with a slower connection or strict firewall settings to play without issues. Almost all logic relating to you (e.g. moving, shooting and taking damage) runs on your local PS4, with only a very small portion of the game logic (i.e. mission/scoring logic) running on the ‘session master', one PS4 in the game selected for its connection quality."

Killzone: Shadow Fall

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Killzone: Shadow FallScore

Killzone: Shadow Fall

REVIEW. Written by Petter Hegevall

"Killzone: Shadow Fall ends up being a nice side attraction that, despite a few frustrating elements, shows what PlayStation 4 is capable of."



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