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The Elder Scrolls V: Skyrim

Bethesda on Skyrim's secrets

GRTV: Accessibility, Fallout, DLC.

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Pete Hines has been talking to GRTV about the upcoming RPG epic, The Elder Scrolls V: Skyrim.

In the the video interview, the Bethesda PR VP talks through some of the design decisions in the game, how the studio's time with Fallout has impacted on the return to the fantasy world, and what plans the company has for DLC.

You can watch the interview in full by clicking on the video link, but here's a few snippets:

Same size world, but more content:
"It's the way we've built the world. Size-wise it's the same as Oblivion, but content-wise theres a lot more in that same space, being able to create a diversity of content and spending a lot more time designing [the likes of] dungeons.

[They're crafted] by level designers, whose job it is to make them interesting little quests onto themselves, sometimes they've little back stories to them and the things that you find, traps puzzles...all those things...all are important to somebody who's going out into the world to find something that's new and different ands fresh."

On gamer feedback, and making the game more accessible:
"A lot of the info we get from players is just the kind of content they like, what kinds of things did they stick to, which quest lines did they stick to all the way through to the end, or what point did they drop off..what are barriers to entering different parts of the games and making the game more accessible."

On lessons learnt from Fallout:
"Some of both. we are the creation of whatever we've made...the core fundamental aspects of going out and exploring, finding things to do is something we have taken over from Fallout to Skyrim."

On DLC:
"We go for what's the right mix of amount of content, how long it takes us to make it, and how long after release we can bring it to fans and what it'll cost. Trying to find the sweet-spot of all those things, so folks feel like they're getting...when they're ready for it, sooner rather than later, at a price they think is reasonable for the amount of content we're giving. We'll keep looking at that and see what we come up with."

Click on the video to check out the whole interview.

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