Gamereactor International English / Dansk / Svenska / Norsk / Suomi / Deutsch / Italiano / Espa˝ol / Portuguŕs
Log in member






Forgot password?
I'm not a member, but I want to be

Or log in with a Facebook account
FacebookFacebook
NEWS

Mark Cerny: "they know how to design PS4 so it won't overheat"

PS4 lead architect on new console design consuming less power.


Gamereactor Spain caught up with Mark Cerny shortly after he delivered his Road to PS4 presentation at this year's Gamelab in Barcelona.

As part of a longer GRTV interview, which will be shown in full this Sunday on the site, we asked Cerny how the PlayStation 4 would cope with the intense summer heat that Spain's currently sweltering under.

"I think it will be fine," he replied. "They know how to design the console so it doesn't overheat. If you notice that PlayStation 4 is smaller, it's because power consumption is less; simple as that."

You can watch the full interview this Sunday, in which Cerny also talks about how the PS4 design philosophy is different from its predecessors, how game creators have been offering feedback for the past five years, and why DLC will likely be a major part of next-gen.

In the mean time, check out Cerny's full Gamelab presentation below.

This news piece originally appeared on Gamereactor Spain.

This is an ad:
This is an ad:
BETA +