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Hitman: Absolution

IO Interactive is effectively cut in half

Danish studio is now focusing solely on the Hitman franchise.

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Square Enix is coming off an awful fiscal year, and cost cutting measures are on the agenda. Danish developer, IO Interactive, is feeling the effects having to cut its staff in half following a reorganisation. A statement released reads as follows.

"We are making significant changes at IO Interactive as we align our business against a changing and challenging market. Hannes Seifert, formerly Production Director for 3 years at the studio, will take over the position of Studio Head at IO.

The studio will focus resolutely on the future vision for the Hitman franchise and is in pre-production on a new AAA Hitman project. However we have taken the difficult decision to cancel other studio projects and initiatives at IO and reduce the workforce in this studio, which will impact almost half of the employees currently at IO, as we make internal adjustments to face the challenges of today's market.

For those affected, we are extremely grateful for the hard work which they have contributed, and where it's possible and appropriate to relocate staff to open positions at other studios within the group, we will try to do so. We are also reaching out to other companies for outplacement opportunities. We sincerely wish them well in their future careers. If you are part of a company that is looking for additional development talent, please contact us directly at [email protected]"

IO Interactive were developing an "unannounced third person game with co-op elements" (sounds a lot like Kane & Lynch 3), but obviously that project is most likely cancelled now (unless Agent 47 is no longer working alone). Our thoughts go out to those affected and we hope they find new employment swiftly.

Hitman: Absolution

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Hitman: AbsolutionScore

Hitman: Absolution

REVIEW. Written by Bengt Lemne

"It stays true to the franchise and provides us with a pleasant and suitably frustrating stealth experience."



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