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Ghost Recon: Future Soldier

Ghost Recon uses Kinect

Clancy pledges commitment to controller

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All future Tomb Clancy titles will support gesture and voice-based commands using Kinect augmentation, Ubisoft confirmed today, committing the franchise to Microsoft's motion-controller.

The company demoed the tech with it's upcoming Ghost Recon: Future Soldier. After an impressive trailer sequence, a Ubisoft representative showcased the tech in a virtual armoury, spinning a gun around with hand gestures.

Expanding his hands out broke down the weapon into its component parts immediately, allowing him to configure and alter various parts. Bringing his hands in, the weapon rebuilt itself. With a voice command, he asked for a short-range weapon, a long-range version, then a custom build, each being built on request.

He could then test the equipment in a mock-firing range, holding one arm back, the other extended. The former he expanded his hand out to fire the gun, with the latter he moved to aim.

It was impressive stuff, and got tech-heads in the audience whistling their appreciation. How the setup works in the game proper though, we'll have to wait and see.

Ghost Recon: Future Soldier
Ghost Recon: Future Soldier
Ghost Recon: Future Soldier
Ghost Recon: Future Soldier

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