Gathering and exploring in The Elder Scrolls Online
Creative director Paul Sage outlines the experience.
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One very important aspect of every Elder Scrolls title until now has been crafting, gathering and exploration. The Elder Scrolls Online won't be an exception and creative director Paul Sage outlines how things will work in this developer diary.
We've now spent 12 days playing The Elder Scrolls Online, and now we're finally ready to offer our verdict on the ambitious MMORPG take on the popular Elder Scrolls franchise.