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Warhammer Online: Age of Reckoning

Mythic cut staff as WAR is at 300,000 players

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It seems EA Mythic is taking a sizable portion of EA's company wide staff cuts with an estimated 60-130 jobs lost at the developer. A fair assumption is that the majority of these are from the customer service and QA departments. While Warhammer Online: Age of Reckoning has been doing okay its numbers are down from half a million at launch to 300,00 according to the recent EA financial report.

Mark Jacobs of EA Mythic had this to say on the matter:

"Since the launch last year, the demand for customer service has gone down as players become more familiar with the game. Obviously, demand for a large QA and play-testing staff also falls after launch. As a result, we saw a staff reduction which is in line with the company-wide initiative. In no way does this conflict with our commitment to customer service. Staffing numbers will always map to consumer needs - it goes up when we launch new products and expand popular ones, and comes back down as players become familiar with the game.

Although we now have fewer developers on the game than we did leading up to the launch, WAR still has a larger dev team today than we ever had for Dark Age of Camelot. At Mythic, we're committed to maintaining the trust of WAR players - we're going to deliver the content and service that keeps you playing."

Read the whole message from Mark Jacobs...

Warhammer Online: Age of Reckoning

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