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Uncharted 3: Drake's Deception

David Russell talks Uncharted

At least we think so... Huh?

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IGN had a talk with movie director David O. Russel about his plans for the Uncharted-movie he's writing. When talking about the main characters, Russel described them as "the Sopranos in some ways, but they have great taste, and they have a sense of justice."

"I think if we take that family dynamic that we have in The Fighter, and put that in terms of a grander stage, with a crime family that metes out justice in the world of art and antiquities. If you're the head of a museum, or head of state, you've got to deal with them, and they're badass."

That statement is probably enough to make a lot of Uncharted-fans sit up straight and go "what is he talking about?", because obviously that has nothing to do with the story of the games. Russel do talk a bit about the problems of translating a game into a movie though, explaining that he doesn't "think there's a blueprint that says you must directly translate the game to the screen."

"Games are awesome because you're playing them, so that's just a whole other thing. I'm shooting things down and climbing over cliffs, climbing through rooms, of course you have that in an action picture, but if you don't have the characters, and the whole world that's really bizarre, I don't think you have a movie that really grabs you by the throat."

But why Uncharted? Russel says that he wants to turn it into a movie because "it's centred around a family, and I like the combination of criminals and truth."

Uncharted 3: Drake's Deception
Nathan looks for his crime-fighting criminal truth-searching family in the desert in Uncharted 3. Sadly, they are nowhere to be found.

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