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Metro: Last Light

THQ clarifies Wii U comments

Story spins out of control.

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THQ has moved to distance themselves from recent quotes attributed to 4A Games technical director, Oles Shishkovtsov.

Neogaf forum users posted quotes from a recent interview that outlined a more measured response from the publisher after Shishkovstov said that the Wii U's CPU was "horrible".

The response came via Huw Benyon, who said: "I think that what frustrates me about the way the story's been spun out is that there's been no opportunity to say, 'Well, yes, on that one individual piece maybe it's not as... maybe his opinion is that it's not as easy for the way that the 4A engine's been built as is the others."

"But I understand that there's a real appetite in the media at the moment because the Wii U is a hot topic to spam some stories that are going to attract a lot of links if they present it in a certain way."

Benyon added: "We looked at Wii U as a target platform. It's a really small studio. There were 50 for Metro 2033, there are 80 now. With Metro 2033 most of their experience was with the PC. The Xbox 360 was their first console version. We've now added PlayStation 3 to the mix."

"We genuinely looked at what it would take to bring the game to Wii U. It's certainly possible, and it's something we thought we'd like to do," he told Eurogamer. "The reality is that would mean a dedicated team, dedicated time and effort, and it would either result in a detriment to what we're trying to focus on, already adding a PlayStation 3 SKU, or we probably wouldn't be able to do the Wii U version the justice that we'd want."

Metro: Last Light

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