We caught up with designer Sebastian Thorwaldsson in a sand coloured hotel room in Cologne to find out more about the upcoming release of A Game of Dwarves.
"We've been working a lot on the feedback for the player, we've added so much user interface, so many warnings, and systems for that with sound effects, so the player won't get surprised when his dwarves die of starvation."
Thorwaldsson also went into the difficulties they faced with trying to design a tutorial ("one of the hardest things to do"), and how happiness works ("they will cry and they'll be moaning, but we won't actually punish you").
Sadly, Thorwaldsson also confirmed that at this point A Game of Dwarves is not going to be released on PSN as previously advertised.