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Kingdoms of Amalur: Reckoning

Kingdoms of Amalur: Reckoning

EA to announce difficult-to-remember RPG

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EA have today announced Kingdoms of Amalur: Reckoning, an "epic, open-world role-playing game" set for an Autumn 2011 release on Xbox 360, PS3 and PC. The title was previously known as "Project Mercury" before it adopted its new moniker.

The RPG proudly boasts an all-star cast, with the game's setting, Amalur, having been created by "New York Times best-selling author R. A. Salvatore," and "brought to life visually through the trademark visceral style of renowned artist and Spawn creator Todd McFarlane". The game itself is being developed under Ken Rolston, lead designer on The Elder Scrolls III: Morrowind and its shinier younger brother The Elder Scrolls IV: Oblivion.

Jen MacLean, CEO of 38 Studio has this to tell you: "Reckoning is a great representation of how a team of incredibly talented and creative people with expertise in different areas can come together and complement each other so well. We are thrilled to be developing an open-world RPG under the leadership of one of the greatest RPG designers in the industry, with creative direction by one of the most iconic artists of our time, set in a rich universe imagined by one of the top fantasy genre authors in the world. We can't wait to share the first details of this universe we have been so dedicated to building over the past few years."

Rolston, currently working at Big Huge Games, sticks his oar into the press release: "In Reckoning, we started with Bob and Todd's exceptional Kingdoms of Amalur game setting and imagery. On that foundation we built the open-world exploration, vast narrative and character customization fans expect from the best RPGs. And we've added something new that we've always wanted from the genre - a fast-paced, graphically stimulating action combat experience with fluid control and immersive, discoverable gameplay fans haven't seen before in other fantasy RPGs."

That Rolston refers to R. A. Salvatore as 'Bob' suggests that they're good buddies. And no, we're not quite sure what "immersive, discoverable gameplay" means either. The whole shebang gets announced on Thursday, at San Diego's International Comic-Con.

Kingdoms of Amalur: Reckoning

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