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Darksiders II

Vigil wanted Darksiders co-op

"Instead we went down the less risky route"

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Both Darksiders and Darksiders II nearly had four player co-op included, it has been revealed.

Lead designer Haydn Dalton recently told IncGamers that the team had originally wanted to include a co-op mode in Darksiders, and that they considered it again for Darksiders II.

"Originally, Vigil wanted to do a four player co-op game," said Vigil's Dalton. "Realistically, though, we didn't have much console experience and it was a whole new genre for us. So instead we went down the less risky route and focused on a single one of them."

"With the second game we thought of doing some form of co-op, but that was still very risky. Plus, people liked what we did with the first game and we didn't want to take that away from them. I guess we'll find out when [Darksiders II] comes out whether they still like it."

Darksiders II

But is four player co-op something that still interests the team? "Absolutely. I don't think there's anyone here that likes Darksiders and doesn't like the idea of causing destruction with three buddies."

"The puzzles would have to change quite a lot, because we design them with a single person's perspective in mind. Co-op puzzles would be a whole new challenge for us, and how the game would work if someone decided that they wanted to play by themselves."

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