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Firewatch

Campo Santo looking into Firewatch's technical issues

Studio working with Sony and Unity to fix problems.

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This week the narrative driven exploration game Firewatch was finally released, but for the PlayStation 4 version high praise has been accompanied by reports of numerous technical issues.

The frame-rate often struggles, there's texture pop-in (and out), and save game corruption is sadly a common occurrence.

With that said, work has already started to rectify the situation. On Reddit Sean Vanaman from developer Campo Santo explains that a patch for some minor tweaks is on its way, and that a collaboration with Sony and Unity (the engine the game was made with) has started in order to find a swift solution to the technical issues.

Why this effort was not made before the actual release, is of course an entirely different question...

Anyway, you can read our review of the game here, and check out some gameplay in the video below.

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Firewatch

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Firewatch

REVIEW. Written by Magnus Groth-Andersen

"In spite of the technical issues, this is certainly one of this year's first must-buy games."



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