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Dying Light

Dying Light locked at 30 frames per second on consoles

1080p resolution and 30fps: "we believe we hit the sweet spot."

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Techland's Adrian Ciszewski has confirmed that parkour-themed zombie game, Dying Light, is to be locked at 30 frames per second on PS4 and Xbox One.

In a post on Facebook the senior game producer outlined the reasons behind locking the framerate:

In such a fast-paced game, a stable frame rate is paramount. When you're desperately trying to escape from a horde of pursuing Volatiles, even the smallest drop can lead to a mistimed jump and consequently your death. That's why we made the choice to lock the frame rate at a rock-solid 30fps on consoles, at the same time reducing the input lag to the minimum. The result is a perfectly smooth, gameplay-tailored performance.

Dying Light

What's more important, thanks to the locked frame rate, we succeeded in delivering native 1080p graphics. We put enormous amount of work into creating a detailed, action-packed open world, and are very happy you'll be able to see it in beautiful high-definition graphics. After many experiments and tests, we've concluded the 1080p resolution at locked 30 frames per second is the optimal solution for Dying Light and all its gameplay features on consoles.

Focusing more on an enjoyable experience and less on numbers, we believe we hit the sweet spot with Dying Light's performance on these platforms.

Dying Light is set to land on PC, Xbox One and PlayStation 4 early next year on January 30. There's been a recent spate of trailers released for the game, and we've attached them all below for your viewing pleasure.

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