In an interview with OneOfSwords, Treyarch's Mark Lamia, discusses the fact that Call of Duty: Black Ops 2 will be using the same engine as Call of Duty 4: Modern Warfare and Call of Duty: Black Ops. Lamia, claims that the engine (Infinity Ward 3.0) has been given major improvements since the last time around, and that the ambition is to deliver as high fidelity graphics as possible while maintaining 60 frames per second.
"I think what people are asking for is for us to push. They want us to make a better-looking game; they want things. I don't think those are things people can't ask for. We asked ourselves that very same question - we wanted to advance the graphics. I think the questions are valid. The answer may not need to be an entirely new engine, but you might need to do an entire overhaul of your entire lighting system. The trick is, we're not willing to do that if we can't keep it running at 60 frames per second - but we did that this time."